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nitrocaster
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Update build instructions.
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doc/howto/build.txt

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@@ -7,6 +7,8 @@ defined by XRAY_16X_LIBS environment variable. It can be set with following comm
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$ setx XRAY_16X_LIBS E:\dev\ /M
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To build X-Ray Engine you'll need following libraries:
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* OpenSSL: https://www.openssl.org/source
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- Prebuilt binaries can be downloaded here: https://slproweb.com/products/Win32OpenSSL.html
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* OpenAutomate: https://developer.nvidia.com/openautomate
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* NVAPI: https://developer.nvidia.com/nvapi
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* libjpeg: http://sourceforge.net/projects/libjpeg
@@ -46,6 +48,9 @@ Setup:
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- Copy BugTrap.dll from %XRAY_16X_LIBS%BugTrap\Bin
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- For _bin_dbg:
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- Copy BugTrapD.dll from %XRAY_16X_LIBS%BugTrap\Bin and rename it to BugTrap.dll
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- Copy following files from %XRAY_16X_LIBS%OpenSSL\bin to _bin_dbg, _bin_mix and _bin_rel:
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- libeay32.dll
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- ssleay32.dll
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- Create soft link to /gamedata in the game installation directory:
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$ mklink /D <game installation directory>\gamedata <xray-16 repository root>\res\gamedata
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- After successful build use xrbinup.cmd to update game binaries:

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