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Original file line number Diff line number Diff line change 55#include "utils/Shader_xrLC.h"
66#include "xrAICore/Navigation/level_graph.h"
77#include "editors/LevelEditor/Engine/communicate.h"
8- #include "Etextureparams .h"
8+ #include "Layers/xrRender/ETextureParams .h"
99
1010// base patch used all the time up to merging
1111const u32 InvalidNode = (1 << 24 ) - 1 ;
Original file line number Diff line number Diff line change 228228 <ClInclude Include =" compiler.h" />
229229 <ClInclude Include =" cover_point.h" />
230230 <ClInclude Include =" cover_point_inline.h" />
231- <ClInclude Include =" ETextureParams.h" />
232231 <ClInclude Include =" factory_api.h" />
233232 <ClInclude Include =" game_graph_builder.h" />
234233 <ClInclude Include =" game_graph_builder_inline.h" />
Original file line number Diff line number Diff line change 164164 <ClInclude Include =" compiler.h" >
165165 <Filter >Compiler</Filter >
166166 </ClInclude >
167- <ClInclude Include =" ETextureParams.h" >
168- <Filter >Compiler</Filter >
169- </ClInclude >
170167 <ClInclude Include =" ..\Shader_xrLC.h" >
171168 <Filter >Compiler</Filter >
172169 </ClInclude >
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