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xrGame: fix undefined symbol: _ZN12SPHBonesDataC1Ev
1 parent e470690 commit 7500f22

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61 files changed

+60
-60
lines changed

src/xrPhysics/ActorCameraCollision.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "ActorCameraCollision.h"
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src/xrPhysics/CMakeLists.txt

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@@ -24,7 +24,7 @@ list(REMOVE_ITEM ${PROJECT_NAME}__SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/tri-colli
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add_definitions(-DXRPHYSICS_EXPORTS -DdSINGLE -D_SECURE_SCL=0)
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add_library(${PROJECT_NAME} SHARED ${${PROJECT_NAME}__SOURCES} ${${PROJECT_NAME}__INCLUDES})
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set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_CXX_PREFIX_HEADER_INIT "stdafx.h")
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set_target_properties(${PROJECT_NAME} PROPERTIES COTIRE_CXX_PREFIX_HEADER_INIT "StdAfx.h")
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cotire(${PROJECT_NAME})
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set_target_properties(${PROJECT_NAME} PROPERTIES PREFIX "")

src/xrPhysics/DisablingParams.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "DisablingParams.h"
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SAllDDWParams worldDisablingParams = {

src/xrPhysics/ElevatorState.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "ElevatorState.h"
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#include "IClimableObject.h"
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#include "PHCharacter.h"

src/xrPhysics/ExtendedGeom.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "ExtendedGeom.h"
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#include "dcylinder/dCylinder.h"
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bool IsCyliderContact(const dContact& c)

src/xrPhysics/Geometry.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "Geometry.h"
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#include "PHDynamicData.h"
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#include "ExtendedGeom.h"

src/xrPhysics/GeometryBits.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "GeometryBits.h"
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src/xrPhysics/IActivationShape.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "IActivationShape.h"
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#include "PHActivationShape.h"
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#include "Physics.h"

src/xrPhysics/MathUtils.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "MathUtils.h"
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#include "xrCore/_cylinder.h"
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#include <ode/common.h>

src/xrPhysics/MovementBoxDynamicActivate.cpp

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#include "stdafx.h"
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#include "StdAfx.h"
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#include "MovementBoxDynamicActivate.h"
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