@@ -373,37 +373,6 @@ void D3DXRenderBase::r_dsgraph_render_hud()
373373 if (g_hud && g_hud->RenderActiveItemUIQuery ())
374374 r_dsgraph_render_hud_ui (); // hud ui
375375#endif
376- /*
377- if(g_hud && g_hud->RenderActiveItemUIQuery())
378- {
379- #if RENDER!=R_R1
380- // Targets, use accumulator for temporary storage
381- const ref_rt rt_null;
382- // Reset all rt.
383- //RCache.set_RT(0, 0);
384- RCache.set_RT(0, 1);
385- RCache.set_RT(0, 2);
386- //if (RImplementation.o.albedo_wo) RCache.set_RT(RImplementation.Target->rt_Accumulator->pRT, 0);
387- //else RCache.set_RT(RImplementation.Target->rt_Color->pRT, 0);
388- if (RImplementation.o.albedo_wo) RImplementation.Target->u_setrt
389- (RImplementation.Target->rt_Accumulator, rt_null, rt_null, HW.pBaseZB);
390- else RImplementation.Target->u_setrt (RImplementation.Target->rt_Color,
391- rt_null, rt_null, HW.pBaseZB);
392- // View port is reset in DX9 when you change rt
393- rmNear ();
394- #endif
395- g_hud->RenderActiveItemUI ();
396-
397- #if RENDER!=R_R1
398- //RCache.set_RT(0, 0);
399- // Targets, use accumulator for temporary storage
400- if (RImplementation.o.albedo_wo) RImplementation.Target->u_setrt (RImplementation.Target->rt_Position,
401- RImplementation.Target->rt_Normal, RImplementation.Target->rt_Accumulator, HW.pBaseZB);
402- else RImplementation.Target->u_setrt (RImplementation.Target->rt_Position,
403- RImplementation.Target->rt_Normal, RImplementation.Target->rt_Color, HW.pBaseZB);
404- #endif
405- }
406- */
407376
408377 rmNormal ();
409378
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