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+ AxelDominator weight calculations for CEatableItem weight
~ uncommented artefact immunities code to be displayed in tooltip
~ uncommented outfit immunities code to be displayed in tooltip
+ added new lua exported methods, for game_object class:
u8 get_remaining_uses()
void set_remaining_uses(u8)
u8 get_max_uses()
= potential fix for crash when placing item with 0 remaining uses into a container
~ global lua exported method UpdateActorMenu() now updates current item cell
+ added global lua exported method,
game_object CurrentItemAtCell() (**not working apparently)
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