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Fix submodules projects
Just don't want to create forks of these
1 parent 69bc7a1 commit a475495

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9 files changed

+2918
-35
lines changed

9 files changed

+2918
-35
lines changed

Externals/MagicFM.vcxproj

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Externals/MagicFM.vcxproj.filters

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Externals/cximage/cximage.vcxproj

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<ProjectReference Include="$(SolutionDir)xrCore\xrCore.vcxproj">
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<Project>{a0f7d1fb-59a7-4717-a7e4-96f37e91998e}</Project>
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</ProjectReference>
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<ProjectReference Include="..\jpeg\libjpeg.vcxproj">
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<Project>{938c5808-85a1-4b5a-8cb4-d2d9d7851cb8}</Project>
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<ProjectReference Include="..\libjpeg.vcxproj">
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<Project>{3593c424-83cc-4445-be1a-97dde88fe386}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

Externals/libjpeg.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{3593C424-83CC-4445-BE1A-97DDE88FE386}</ProjectGuid>
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<RootNamespace>libjpeg</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\src\Common.props" />
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="jpeg\jconfig.h" />
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<ClInclude Include="jpeg\jdct.h" />
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<ClInclude Include="jpeg\jerror.h" />
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<ClInclude Include="jpeg\jinclude.h" />
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<ClInclude Include="jpeg\jmemsys.h" />
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<ClInclude Include="jpeg\jmorecfg.h" />
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<ClInclude Include="jpeg\jpegint.h" />
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<ClInclude Include="jpeg\jpeglib.h" />
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<ClInclude Include="jpeg\jversion.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="jpeg\jcapimin.c" />
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<ClCompile Include="jpeg\jcapistd.c" />
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<ClCompile Include="jpeg\jccoefct.c" />
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<ClCompile Include="jpeg\jccolor.c" />
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<ClCompile Include="jpeg\jcdctmgr.c" />
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<ClCompile Include="jpeg\jchuff.c" />
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<ClCompile Include="jpeg\jcinit.c" />
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<ClCompile Include="jpeg\jcmainct.c" />
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<ClCompile Include="jpeg\jcmarker.c" />
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<ClCompile Include="jpeg\jcmaster.c" />
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<ClCompile Include="jpeg\jcomapi.c" />
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<ClCompile Include="jpeg\jcparam.c" />
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<ClCompile Include="jpeg\jcphuff.c" />
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<ClCompile Include="jpeg\jcprepct.c" />
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<ClCompile Include="jpeg\jcsample.c" />
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<ClCompile Include="jpeg\jctrans.c" />
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<ClCompile Include="jpeg\jdapimin.c" />
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<ClCompile Include="jpeg\jdapistd.c" />
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<ClCompile Include="jpeg\jdatadst.c" />
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<ClCompile Include="jpeg\jdatasrc.c" />
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<ClCompile Include="jpeg\jdcoefct.c" />
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<ClCompile Include="jpeg\jdcolor.c" />
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<ClCompile Include="jpeg\jddctmgr.c" />
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<ClCompile Include="jpeg\jdhuff.c" />
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<ClCompile Include="jpeg\jdinput.c" />
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<ClCompile Include="jpeg\jdmainct.c" />
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<ClCompile Include="jpeg\jdmarker.c" />
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<ClCompile Include="jpeg\jdmaster.c" />
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<ClCompile Include="jpeg\jdmerge.c" />
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<ClCompile Include="jpeg\jdphuff.c" />
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<ClCompile Include="jpeg\jdpostct.c" />
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<ClCompile Include="jpeg\jdsample.c" />
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<ClCompile Include="jpeg\jdtrans.c" />
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<ClCompile Include="jpeg\jerror.c" />
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<ClCompile Include="jpeg\jfdctflt.c" />
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<ClCompile Include="jpeg\jfdctfst.c" />
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<ClCompile Include="jpeg\jfdctint.c" />
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<ClCompile Include="jpeg\jidctflt.c" />
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<ClCompile Include="jpeg\jidctfst.c" />
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<ClCompile Include="jpeg\jidctint.c" />
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<ClCompile Include="jpeg\jidctred.c" />
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<ClCompile Include="jpeg\jmemmgr.c" />
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<ClCompile Include="jpeg\jmemnobs.c" />
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<ClCompile Include="jpeg\jquant1.c" />
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<ClCompile Include="jpeg\jquant2.c" />
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<ClCompile Include="jpeg\jutils.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>

Externals/oalib.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{61D4856F-FA82-4F02-BB88-909DDFB1FE74}</ProjectGuid>
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<RootNamespace>oalib</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\src\Common.props" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\src\Common.props" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\src\Common.props" />
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<Import Project="..\src\Common.props" />
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader />
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader />
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<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="OpenAutomate\src\OpenAutomate.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="OpenAutomate\inc\OpenAutomate.h" />
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<ClInclude Include="OpenAutomate\inc\OpenAutomate_Internal.h" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>

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