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Copy file name to clipboardExpand all lines: src/Layers/xrRender/r__dsgraph_build.cpp
+2-1Lines changed: 2 additions & 1 deletion
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@@ -1161,7 +1161,8 @@ void D3DXRenderBase::End()
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Memory.dbg_check();
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DoAsyncScreenshot();
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#if defined(USE_DX10) || defined(USE_DX11)
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HW.m_pSwapChain->Present(0, 0);
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bool bUseVSync = psDeviceFlags.is(rsFullscreen) && psDeviceFlags.test(rsVSync); //xxx: weird tearing glitches when VSync turned on for windowed mode in DX10\11
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