1111#include " script_game_object.h"
1212#include " xrServer_Objects_ALife.h"
1313
14- CScriptBinderObjectWrapper::CScriptBinderObjectWrapper (CScriptGameObject *object) :
15- CScriptBinderObject (object)
14+ ScriptObjectBinderWrapper::ScriptObjectBinderWrapper (CScriptGameObject *object) :
15+ ScriptObjectBinder (object)
1616{
1717}
1818
19- CScriptBinderObjectWrapper ::~CScriptBinderObjectWrapper ()
19+ ScriptObjectBinderWrapper ::~ScriptObjectBinderWrapper ()
2020{
2121}
2222
23- void CScriptBinderObjectWrapper ::reinit ()
23+ void ScriptObjectBinderWrapper ::reinit ()
2424{
2525 luabind::call_member<void > (this ," reinit" );
2626}
2727
28- void CScriptBinderObjectWrapper ::reinit_static (CScriptBinderObject *script_binder_object)
28+ void ScriptObjectBinderWrapper ::reinit_static (ScriptObjectBinder *script_binder_object)
2929{
30- script_binder_object->CScriptBinderObject ::reinit ();
30+ script_binder_object->ScriptObjectBinder ::reinit ();
3131}
3232
33- void CScriptBinderObjectWrapper ::reload (LPCSTR section)
33+ void ScriptObjectBinderWrapper ::reload (LPCSTR section)
3434{
3535 luabind::call_member<void > (this ," reload" ,section);
3636}
3737
38- void CScriptBinderObjectWrapper ::reload_static (CScriptBinderObject *script_binder_object, LPCSTR section)
38+ void ScriptObjectBinderWrapper ::reload_static (ScriptObjectBinder *script_binder_object, LPCSTR section)
3939{
40- script_binder_object->CScriptBinderObject ::reload (section);
40+ script_binder_object->ScriptObjectBinder ::reload (section);
4141}
4242
43- bool CScriptBinderObjectWrapper ::net_Spawn (SpawnType DC)
43+ bool ScriptObjectBinderWrapper ::net_Spawn (SpawnType DC)
4444{
4545 return (luabind::call_member<bool >(this ," net_spawn" ,DC));
4646}
4747
48- bool CScriptBinderObjectWrapper ::net_Spawn_static (CScriptBinderObject *script_binder_object, SpawnType DC)
48+ bool ScriptObjectBinderWrapper ::net_Spawn_static (ScriptObjectBinder *script_binder_object, SpawnType DC)
4949{
50- return (script_binder_object->CScriptBinderObject ::net_Spawn (DC));
50+ return (script_binder_object->ScriptObjectBinder ::net_Spawn (DC));
5151}
5252
53- void CScriptBinderObjectWrapper ::net_Destroy ()
53+ void ScriptObjectBinderWrapper ::net_Destroy ()
5454{
5555 luabind::call_member<void > (this ," net_destroy" );
5656}
5757
58- void CScriptBinderObjectWrapper ::net_Destroy_static (CScriptBinderObject *script_binder_object)
58+ void ScriptObjectBinderWrapper ::net_Destroy_static (ScriptObjectBinder *script_binder_object)
5959{
60- script_binder_object->CScriptBinderObject ::net_Destroy ();
60+ script_binder_object->ScriptObjectBinder ::net_Destroy ();
6161}
6262
63- void CScriptBinderObjectWrapper ::net_Import (NET_Packet *net_packet)
63+ void ScriptObjectBinderWrapper ::net_Import (NET_Packet *net_packet)
6464{
6565 luabind::call_member<void > (this ," net_import" ,net_packet);
6666}
6767
68- void CScriptBinderObjectWrapper ::net_Import_static (CScriptBinderObject *script_binder_object, NET_Packet *net_packet)
68+ void ScriptObjectBinderWrapper ::net_Import_static (ScriptObjectBinder *script_binder_object, NET_Packet *net_packet)
6969{
70- script_binder_object->CScriptBinderObject ::net_Import (net_packet);
70+ script_binder_object->ScriptObjectBinder ::net_Import (net_packet);
7171}
7272
73- void CScriptBinderObjectWrapper ::net_Export (NET_Packet *net_packet)
73+ void ScriptObjectBinderWrapper ::net_Export (NET_Packet *net_packet)
7474{
7575 luabind::call_member<void > (this ," net_export" ,net_packet);
7676}
7777
78- void CScriptBinderObjectWrapper ::net_Export_static (CScriptBinderObject *script_binder_object, NET_Packet *net_packet)
78+ void ScriptObjectBinderWrapper ::net_Export_static (ScriptObjectBinder *script_binder_object, NET_Packet *net_packet)
7979{
80- script_binder_object->CScriptBinderObject ::net_Export (net_packet);
80+ script_binder_object->ScriptObjectBinder ::net_Export (net_packet);
8181}
8282
83- void CScriptBinderObjectWrapper ::shedule_Update (u32 time_delta)
83+ void ScriptObjectBinderWrapper ::shedule_Update (u32 time_delta)
8484{
8585 luabind::call_member<void > (this ," update" ,time_delta);
8686}
8787
88- void CScriptBinderObjectWrapper ::shedule_Update_static (CScriptBinderObject *script_binder_object, u32 time_delta)
88+ void ScriptObjectBinderWrapper ::shedule_Update_static (ScriptObjectBinder *script_binder_object, u32 time_delta)
8989{
90- script_binder_object->CScriptBinderObject ::shedule_Update (time_delta);
90+ script_binder_object->ScriptObjectBinder ::shedule_Update (time_delta);
9191}
9292
93- void CScriptBinderObjectWrapper ::save (NET_Packet *output_packet)
93+ void ScriptObjectBinderWrapper ::save (NET_Packet *output_packet)
9494{
9595 luabind::call_member<void > (this ," save" ,output_packet);
9696}
9797
98- void CScriptBinderObjectWrapper ::save_static (CScriptBinderObject *script_binder_object, NET_Packet *output_packet)
98+ void ScriptObjectBinderWrapper ::save_static (ScriptObjectBinder *script_binder_object, NET_Packet *output_packet)
9999{
100- script_binder_object->CScriptBinderObject ::save (output_packet);
100+ script_binder_object->ScriptObjectBinder ::save (output_packet);
101101}
102102
103- void CScriptBinderObjectWrapper ::load (IReader *input_packet)
103+ void ScriptObjectBinderWrapper ::load (IReader *input_packet)
104104{
105105 luabind::call_member<void > (this ," load" ,input_packet);
106106}
107107
108- void CScriptBinderObjectWrapper ::load_static (CScriptBinderObject *script_binder_object, IReader *input_packet)
108+ void ScriptObjectBinderWrapper ::load_static (ScriptObjectBinder *script_binder_object, IReader *input_packet)
109109{
110- script_binder_object->CScriptBinderObject ::load (input_packet);
110+ script_binder_object->ScriptObjectBinder ::load (input_packet);
111111}
112112
113- bool CScriptBinderObjectWrapper ::net_SaveRelevant ()
113+ bool ScriptObjectBinderWrapper ::net_SaveRelevant ()
114114{
115115 return (luabind::call_member<bool >(this ," net_save_relevant" ));
116116}
117117
118- bool CScriptBinderObjectWrapper ::net_SaveRelevant_static (CScriptBinderObject *script_binder_object)
118+ bool ScriptObjectBinderWrapper ::net_SaveRelevant_static (ScriptObjectBinder *script_binder_object)
119119{
120- return (script_binder_object->CScriptBinderObject ::net_SaveRelevant ());
120+ return (script_binder_object->ScriptObjectBinder ::net_SaveRelevant ());
121121}
122122
123- void CScriptBinderObjectWrapper ::net_Relcase (CScriptGameObject *object)
123+ void ScriptObjectBinderWrapper ::net_Relcase (CScriptGameObject *object)
124124{
125125 luabind::call_member<void > (this ," net_Relcase" ,object);
126126}
127127
128- void CScriptBinderObjectWrapper ::net_Relcase_static (CScriptBinderObject *script_binder_object, CScriptGameObject *object)
128+ void ScriptObjectBinderWrapper ::net_Relcase_static (ScriptObjectBinder *script_binder_object, CScriptGameObject *object)
129129{
130- script_binder_object->CScriptBinderObject ::net_Relcase (object);
130+ script_binder_object->ScriptObjectBinder ::net_Relcase (object);
131131}
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