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| 1 | +/*=========================================================================*\ |
| 2 | +
|
| 3 | + Copyright (c) Microsoft Corporation. All rights reserved. |
| 4 | +
|
| 5 | +\*=========================================================================*/ |
| 6 | + |
| 7 | +#pragma once |
| 8 | + |
| 9 | +/*=========================================================================*\ |
| 10 | + D2D Status Codes |
| 11 | +\*=========================================================================*/ |
| 12 | + |
| 13 | +#define FACILITY_D2D 0x899 |
| 14 | + |
| 15 | +#define MAKE_D2DHR( sev, code )\ |
| 16 | + MAKE_HRESULT( sev, FACILITY_D2D, (code) ) |
| 17 | + |
| 18 | +#define MAKE_D2DHR_ERR( code )\ |
| 19 | + MAKE_D2DHR( 1, code ) |
| 20 | + |
| 21 | + |
| 22 | +//+---------------------------------------------------------------------------- |
| 23 | +// |
| 24 | +// D2D error codes |
| 25 | +// |
| 26 | +//------------------------------------------------------------------------------ |
| 27 | + |
| 28 | +// |
| 29 | +// Error codes shared with WINCODECS |
| 30 | +// |
| 31 | + |
| 32 | +// |
| 33 | +// The pixel format is not supported. |
| 34 | +// |
| 35 | +#define D2DERR_UNSUPPORTED_PIXEL_FORMAT WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT |
| 36 | + |
| 37 | +// |
| 38 | +// Error codes that were already returned in prior versions and were part of the |
| 39 | +// MIL facility. |
| 40 | + |
| 41 | +// |
| 42 | +// Error codes mapped from WIN32 where there isn't already another HRESULT based |
| 43 | +// define |
| 44 | +// |
| 45 | + |
| 46 | +// |
| 47 | +// The supplied buffer was too small to accomodate the data. |
| 48 | +// |
| 49 | +#define D2DERR_INSUFFICIENT_BUFFER HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER) |
| 50 | + |
| 51 | + |
| 52 | +// |
| 53 | +// D2D specific codes |
| 54 | +// |
| 55 | + |
| 56 | +// |
| 57 | +// The object was not in the correct state to process the method. |
| 58 | +// |
| 59 | +#define D2DERR_WRONG_STATE MAKE_D2DHR_ERR(0x001) |
| 60 | + |
| 61 | +// |
| 62 | +// The object has not yet been initialized. |
| 63 | +// |
| 64 | +#define D2DERR_NOT_INITIALIZED MAKE_D2DHR_ERR(0x002) |
| 65 | + |
| 66 | +// |
| 67 | +// The requested opertion is not supported. |
| 68 | +// |
| 69 | +#define D2DERR_UNSUPPORTED_OPERATION MAKE_D2DHR_ERR(0x003) |
| 70 | + |
| 71 | +// |
| 72 | +// The geomery scanner failed to process the data. |
| 73 | +// |
| 74 | +#define D2DERR_SCANNER_FAILED MAKE_D2DHR_ERR(0x004) |
| 75 | + |
| 76 | +// |
| 77 | +// D2D could not access the screen. |
| 78 | +// |
| 79 | +#define D2DERR_SCREEN_ACCESS_DENIED MAKE_D2DHR_ERR(0x005) |
| 80 | + |
| 81 | +// |
| 82 | +// A valid display state could not be determined. |
| 83 | +// |
| 84 | +#define D2DERR_DISPLAY_STATE_INVALID MAKE_D2DHR_ERR(0x006) |
| 85 | + |
| 86 | +// |
| 87 | +// The supplied vector is vero. |
| 88 | +// |
| 89 | +#define D2DERR_ZERO_VECTOR MAKE_D2DHR_ERR(0x007) |
| 90 | + |
| 91 | +// |
| 92 | +// An internal error (D2D bug) occurred. On checked builds, we would assert. |
| 93 | +// |
| 94 | +// The application should close this instance of D2D and should consider |
| 95 | +// restarting its process. |
| 96 | +// |
| 97 | +#define D2DERR_INTERNAL_ERROR MAKE_D2DHR_ERR(0x008) |
| 98 | + |
| 99 | +// |
| 100 | +// The display format we need to render is not supported by the |
| 101 | +// hardware device. |
| 102 | +// |
| 103 | +#define D2DERR_DISPLAY_FORMAT_NOT_SUPPORTED MAKE_D2DHR_ERR(0x009) |
| 104 | + |
| 105 | +// |
| 106 | +// A call to this method is invalid. |
| 107 | +// |
| 108 | +#define D2DERR_INVALID_CALL MAKE_D2DHR_ERR(0x00A) |
| 109 | + |
| 110 | +// |
| 111 | +// No HW rendering device is available for this operation. |
| 112 | +// |
| 113 | +#define D2DERR_NO_HARDWARE_DEVICE MAKE_D2DHR_ERR(0x00B) |
| 114 | + |
| 115 | +// |
| 116 | +// There has been a presentation error that may be recoverable. The caller |
| 117 | +// needs to recreate, rerender the entire frame, and reattempt present. |
| 118 | +// |
| 119 | +#define D2DERR_RECREATE_TARGET MAKE_D2DHR_ERR(0x00C) |
| 120 | + |
| 121 | +// |
| 122 | +// Shader construction failed because it was too complex. |
| 123 | +// |
| 124 | +#define D2DERR_TOO_MANY_SHADER_ELEMENTS MAKE_D2DHR_ERR(0x00D) |
| 125 | + |
| 126 | +// |
| 127 | +// Shader compilation failed. |
| 128 | +// |
| 129 | +#define D2DERR_SHADER_COMPILE_FAILED MAKE_D2DHR_ERR(0x00E) |
| 130 | + |
| 131 | +// |
| 132 | +// Requested DX surface size exceeded maximum texture size. |
| 133 | +// |
| 134 | +#define D2DERR_MAX_TEXTURE_SIZE_EXCEEDED MAKE_D2DHR_ERR(0x00F) |
| 135 | + |
| 136 | +// |
| 137 | +// The requested D2D version is not supported. |
| 138 | +// |
| 139 | +#define D2DERR_UNSUPPORTED_VERSION MAKE_D2DHR_ERR(0x010) |
| 140 | + |
| 141 | +// |
| 142 | +// Invalid number. |
| 143 | +// |
| 144 | +#define D2DERR_BAD_NUMBER MAKE_D2DHR_ERR(0x0011) |
| 145 | + |
| 146 | +// |
| 147 | +// Objects used together must be created from the same factory instance. |
| 148 | +// |
| 149 | +#define D2DERR_WRONG_FACTORY MAKE_D2DHR_ERR(0x012) |
| 150 | + |
| 151 | +// |
| 152 | +// A layer resource can only be in use once at any point in time. |
| 153 | +// |
| 154 | +#define D2DERR_LAYER_ALREADY_IN_USE MAKE_D2DHR_ERR(0x013) |
| 155 | + |
| 156 | +// |
| 157 | +// The pop call did not match the corresponding push call |
| 158 | +// |
| 159 | +#define D2DERR_POP_CALL_DID_NOT_MATCH_PUSH MAKE_D2DHR_ERR(0x014) |
| 160 | + |
| 161 | +// |
| 162 | +// The resource was realized on the wrong render target |
| 163 | +// |
| 164 | +#define D2DERR_WRONG_RESOURCE_DOMAIN MAKE_D2DHR_ERR(0x015) |
| 165 | + |
| 166 | +// |
| 167 | +// The push and pop calls were unbalanced |
| 168 | +// |
| 169 | +#define D2DERR_PUSH_POP_UNBALANCED MAKE_D2DHR_ERR(0x016) |
| 170 | + |
| 171 | +// |
| 172 | +// Attempt to copy from a render target while a layer or clip rect is applied |
| 173 | +// |
| 174 | +#define D2DERR_RENDER_TARGET_HAS_LAYER_OR_CLIPRECT MAKE_D2DHR_ERR(0x017) |
| 175 | + |
| 176 | +// |
| 177 | +// The brush types are incompatible for the call. |
| 178 | +// |
| 179 | +#define D2DERR_INCOMPATIBLE_BRUSH_TYPES MAKE_D2DHR_ERR(0x018) |
| 180 | + |
| 181 | +// |
| 182 | +// An unknown win32 failure occurred. |
| 183 | +// |
| 184 | +#define D2DERR_WIN32_ERROR MAKE_D2DHR_ERR(0x019) |
| 185 | + |
| 186 | +// |
| 187 | +// The render target is not compatible with GDI |
| 188 | +// |
| 189 | +#define D2DERR_TARGET_NOT_GDI_COMPATIBLE MAKE_D2DHR_ERR(0x01A) |
| 190 | + |
| 191 | +// |
| 192 | +// A text client drawing effect object is of the wrong type |
| 193 | +// |
| 194 | +#define D2DERR_TEXT_EFFECT_IS_WRONG_TYPE MAKE_D2DHR_ERR(0x01B) |
| 195 | + |
| 196 | +// |
| 197 | +// The application is holding a reference to the IDWriteTextRenderer interface |
| 198 | +// after the corresponding DrawText or DrawTextLayout call has returned. The |
| 199 | +// IDWriteTextRenderer instance will be zombied. |
| 200 | +// |
| 201 | +#define D2DERR_TEXT_RENDERER_NOT_RELEASED MAKE_D2DHR_ERR(0x01C) |
| 202 | + |
| 203 | +// |
| 204 | +// The requested size is larger than the guaranteed supported texture size. |
| 205 | +// |
| 206 | +#define D2DERR_EXCEEDS_MAX_BITMAP_SIZE MAKE_D2DHR_ERR(0x01D) |
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