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Zegerieagleivg
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xrRenderPC_GL: Add platform-specific delimiter to shader path
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  • src/Layers/xrRenderPC_GL

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src/Layers/xrRenderPC_GL/rgl.h

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Original file line numberDiff line numberDiff line change
@@ -302,7 +302,7 @@ class CRender : public D3DXRenderBase
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// Information
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void DumpStatistics(class IGameFont& font, class IPerformanceAlert* alert) override;
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LPCSTR getShaderPath() override { return "gl\\"; }
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LPCSTR getShaderPath() override { return "gl" DELIMITER; }
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virtual ref_shader getShader(int id);
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IRender_Sector* getSector(int id) override;
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IRenderVisual* getVisual(int id) override;

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