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test fix UTF8 chars part 3
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3 files changed

+8
-8
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Externals/NVTT/src/nvmath/Triangle.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,11 +1,11 @@
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// This code is in the public domain -- Ignacio Castaño <[email protected]>
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// This code is in the public domain -- Ignacio Castaño <[email protected]>
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#include <nvmath/Triangle.h>
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using namespace nv;
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/// Tomas Möller, barycentric ray-triangle test.
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/// Tomas Möller, barycentric ray-triangle test.
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bool rayTest_Moller(const Triangle & t, Vector3::Arg orig, Vector3::Arg dir, float * out_t, float * out_u, float * out_v)
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{
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// find vectors for two edges sharing vert0

Externals/NVTT/src/nvmath/Triangle.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
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// This code is in the public domain -- Ignacio Castaño <[email protected]>
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// This code is in the public domain -- Ignacio Castaño <[email protected]>
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#ifndef NV_MATH_TRIANGLE_H
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#define NV_MATH_TRIANGLE_H
@@ -44,7 +44,7 @@ namespace nv
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};
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// Tomas Akenine-Möller box-triangle test.
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// Tomas Akenine-Möller box-triangle test.
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NVMATH_API bool triBoxOverlap(Vector3::Arg boxcenter, Vector3::Arg boxhalfsize, const Triangle & triangle);
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NVMATH_API bool triBoxOverlapNoBounds(Vector3::Arg boxcenter, Vector3::Arg boxhalfsize, const Triangle & triangle);
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Externals/cximage/ximainfo.cpp

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -542,7 +542,7 @@ void CxImage::SetOffset(long x,long y)
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////////////////////////////////////////////////////////////////////////////////
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/**
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* \sa SetJpegQuality, GetJpegQualityF
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* \author [DP]; changes [Stefan Sch?rmans]
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* \author [DP]; changes [Stefan Schürmans]
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*/
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BYTE CxImage::GetJpegQuality() const
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{
@@ -551,7 +551,7 @@ BYTE CxImage::GetJpegQuality() const
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////////////////////////////////////////////////////////////////////////////////
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/**
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* \sa SetJpegQuality, GetJpegQuality
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* \author [Stefan Sch?rmans]
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* \author [Stefan Schürmans]
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*/
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float CxImage::GetJpegQualityF() const
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{
@@ -561,7 +561,7 @@ float CxImage::GetJpegQualityF() const
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/**
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* quality level for JPEG and JPEG2000
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* \param q: can be from 0 to 100
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* \author [DP]; changes [Stefan Sch?rmans]
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* \author [DP]; changes [Stefan Schürmans]
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*/
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void CxImage::SetJpegQuality(BYTE q){
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info.fQuality = (float)q;
@@ -571,7 +571,7 @@ void CxImage::SetJpegQuality(BYTE q){
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* quality level for JPEG and JPEG2000
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* necessary for JPEG2000 when quality is between 0.0 and 1.0
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* \param q: can be from 0.0 to 100.0
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* \author [Stefan Sch?rmans]
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* \author [Stefan Schürmans]
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*/
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void CxImage::SetJpegQualityF(float q){
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if (q>0) info.fQuality = q;

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