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CRender: Update shader path to OpenGL subfolder.
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  • src/Layers/xrRenderPC_GL

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src/Layers/xrRenderPC_GL/rgl.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -296,7 +296,7 @@ class CRender : public D3DXRenderBase
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// Information
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virtual void DumpStatistics(class IGameFont &font, class IPerformanceAlert *alert) override;
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virtual LPCSTR getShaderPath () { return "r3\\"; }
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virtual LPCSTR getShaderPath () { return "gl\\"; }
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virtual ref_shader getShader (int id);
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virtual IRender_Sector* getSector (int id);
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virtual IRenderVisual* getVisual (int id);

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