@@ -43,9 +43,63 @@ include_directories(
4343 ${CMAKE_CURRENT_SOURCE_DIR} /../../Externals/luabind
4444 ${SDL_INCLUDE_DIRS}
4545 )
46- list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListWnd.h" )
4746
47+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./atlas_stalkercs_v1.c" )
48+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./battleye_system.cpp" )
49+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./DynamicHeightMap.cpp" )
50+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./LevelFogOfWar.cpp" )
51+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./MathUtils.cpp" )
52+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./PhysicsShellScript.cpp" )
53+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./UI.cpp" )
54+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./UIFrameRect.cpp" )
55+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./UIGame_custom_script.cpp" )
56+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./game_sv_base_script.cpp" )
57+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./game_sv_mp_script.cpp" )
58+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./game_sv_deathmatch_script.cpp" )
59+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./game_cl_base_script.cpp" )
60+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./game_cl_mp_script.cpp" )
61+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./game_base_script.cpp" )
62+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./stalker_animation_offsets.cpp" )
63+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./static_cast_checked_test.cpp" )
64+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./xr_Client_BattlEye.cpp" )
65+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /./xr_Server_BattlEye.cpp" )
66+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ai/monsters/rats/ai_rat_fsm.cpp" )
67+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/CExtraContentFilter.cpp" )
68+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIDebugFonts.cpp" )
69+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIFrags.cpp" )
70+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIFrags2.cpp" )
71+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIFrameLine.cpp" )
72+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListItem.cpp" )
73+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListItemAdv.cpp" )
74+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListItemEx.cpp" )
75+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListWnd.cpp" )
76+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListWnd_script.cpp" )
77+ list (REMOVE_ITEM ${PROJECT_NAME} __SOURCES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UITextBanner.cpp" )
78+
79+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./atlas_stalkercs_v1.h" )
80+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./battleye.h" )
81+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./battleye_system.h" )
82+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./DynamicHeightMap.h" )
83+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./LevelFogOfWar.h" )
84+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./MathUtils.h" )
85+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./UI.h" )
86+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./UIFrameRect.h" )
87+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./UIGame_custom_script.h" )
88+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./game_sv_mp_script.h" )
89+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./game_cl_mp_script.h" )
90+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./stalker_animation_offsets.h" )
91+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./xr_Client_BattlEye.h" )
92+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /./xr_Server_BattlEye.h" )
93+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/CExtraContentFilter.h" )
94+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIDebugFonts.h" )
95+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIFrags.h" )
96+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIFrags2.h" )
97+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIFrameLine.h" )
98+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListItem.h" )
99+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListItemAdv.h" )
100+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListItemEx.h" )
48101list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UIListWnd.h" )
102+ list (REMOVE_ITEM ${PROJECT_NAME} __INCLUDES "${CMAKE_CURRENT_SOURCE_DIR} /ui/UITextBanner.h" )
49103
50104add_definitions (-DXRGAME_EXPORTS -D_USRDLL)
51105add_library (${PROJECT_NAME} SHARED ${${PROJECT_NAME} __SOURCES} ${${PROJECT_NAME} __INCLUDES})
0 commit comments