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BugThe issue in the run-time.The issue in the run-time.Vanilla BugThe original game issue.The original game issue.
Description
Describe the bug
If the actor is in certain positions or animation state (e.g. crouch, slow crouch)- the actor's head can clip through geometry
To Reproduce
See screenshot
Expected behavior
The actor's head should have some sort of collision, and be pushed back.
Another possible solution would be to push the entire actor's position back if they are colliding with a mesh.
Desktop (please complete the following information):
- OS: Windows 10
- OpenXRay build version 50142ec
Additional context
Fixing this will improve the camera clipping introduced with First Person body feature #1396
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BugThe issue in the run-time.The issue in the run-time.Vanilla BugThe original game issue.The original game issue.
Type
Projects
Status
To do
