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Description
Describe the bug
In the map 'Military' there is a house with a fire anomaly. This fire confuses the render and it makes weird direction of lighting inside the next room. The light is glowing like there are no walls between rooms. This error happened to me with DX10, DX11 and Open GL.
To Reproduce
Steps to reproduce the behavior:
- Start the game
- Go to Military level in the house with a fire anomaly and watch the light in another room
- See error
Expected behavior
Most of the light should be contained inside the room.
Screenshots, videos
I suspect that this may be the error with position or direction of the spawn element of the fire anomaly.
The flames are stretching through the roof and might be also getting through the walls. Though somehow this does not effect the original engine.
BugTrap error report
no crash
Desktop (please complete the following information):
OpenXRay Release Master Gold build 9744, Oct 12 2025 (Windows 64-bit, static)
GitHub Actions build 5982 (18446321234) from commit[414b4c3] branch[dev] (built by OpenXRay/xray-16)
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