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The created tileset will be placed in a folder named `junk_<objects-type>` in the root directory. The name of the folder will be either `junk_buildings`, `junk_reliefs`, `junk_water_bodies` or `junk_bridges`, depending on the [objects type](#objects-type) (respectively `building`, `relief`, `water` and `bridge`).
@@ -31,27 +31,27 @@ By default, the tiler will treat the data as __buildings__. You can change the t
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*`building`
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```
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citygml-tiler <path_to_file>/Config.yml building
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citygml-tiler --db_config_path <path_to_file>/Config.yml building
Using the LOA\* option creates a tileset with a __refinement hierarchy__. The leaves of the created tree are the detailed features (features loaded from the data source) and their parents are LOA geometries of those detailed features. The LOA geometries are 3D extrusions of polygons. The polygons must be given as a path to a Geojson file, or a directory containing Geojson file(s) (the features in those geojsons must be Polygons or MultiPolygons). The polygons can for example be roads, boroughs, rivers or any other geographical partition.
By default, the tiler merges the surfaces of the same CityObject into one geometry. When using the `split_surfaces` flag, all surfaces will be an independent geometry.
The Batch table hierarchy is a [Batch Table](https://github.com/CesiumGS/3d-tiles/blob/main/specification/TileFormats/BatchTable/README.md) extension. This extension creates a link between the buildings and their surfaces.
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