Skip to content

Fix sizes often called sizes although they represent half-extent #571

@adriengivry

Description

@adriengivry

Description

Many component (reflection probe, ambient box light, etc.) have "size" settings, however, the underlying value actually represent the half-extents of the size. This can lead to confusion

Expected Solution

Harmonize and/or modify all the components to use full size instead of half-extents.
For instance, if you create an ambient light box and set its size to (1, 1, 1), it should be exactly 1 unit in space, same as the cube.

Debug render passes will need to be updated, and code that relies on sizes will also need to be updated.

Metadata

Metadata

Assignees

No one assigned

    Labels

    EditorSomething relative with the editorGraphicsGraphical feature

    Type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions