From e2fcf071b6d5717efdd28d96f7878c9b9de8941d Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 7 Jul 2024 00:19:36 -0400 Subject: [PATCH] update release notes --- docs/release-notes.md | 31 +++++++++++++++++++------------ 1 file changed, 19 insertions(+), 12 deletions(-) diff --git a/docs/release-notes.md b/docs/release-notes.md index a98095889..89e6d8adc 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -3,22 +3,29 @@ # Release notes ## Upcoming release * For players: - * Updated for Stardew Valley 1.6.9. **This drops compatibility with Stardew Valley 1.6.4–1.6.8.** - * SMAPI now auto-detects missing or modified content files and logs a warning. - * Removed confusing "Found X mods with warnings:" prefix before listing categories. + * Updated for Stardew Valley 1.6.9. + * SMAPI now auto-detects missing or modified content files, and logs a warning if found. + * SMAPI now uses iTerm2 on macOS if it's installed (thanks to yinxiangshi!). + * SMAPI now enables GameMode on Linux if it's installed (thanks to noah1510!). + * SMAPI now anonymizes paths containing your home path (thanks to AnotherPillow!). + * Removed confusing "Found X mods with warnings:" log message. + * The installer on Linux now tries to open a terminal if needed (thanks to HoodedDeath!). * Fixed installer not detecting Linux Flatpak install paths. * Fixed content issues for non-English players in recent builds (e.g. content packs not detecting the current festival correctly). - * Fixed console commands like `list_items` or `player_add`... - * not handling dried items, pickled forage, smoked fish, and specific bait correctly. - * listing some flooring & wallpaper items twice. - * Fixed dependencies on transparently obsolete mods not ignored in some cases. + * Fixed dependencies on obsolete redundant mods not ignored in some cases. + * Fixed issues in Console Commands: + * Fixed `list_items` & `player_add` not handling dried items, pickled forage, smoked fish, and specific bait correctly. + * Fixed `list_items` & `player_add` listing some flooring & wallpaper items twice. + * Fixed `show_data_files` & `show_game_files` no longer working correctly (thanks to jakerosado!). * Updated mod compatibility list. * For mod authors: - * Updated dependencies, including... - * [FluentHttpClient](https://github.com/Pathoschild/FluentHttpClient#readme) 4.3.0 → 4.4.0 (see [changes](https://github.com/Pathoschild/FluentHttpClient/blob/develop/RELEASE-NOTES.md#440)); - * [Pintail](https://github.com/Nanoray-pl/Pintail) 2.3.0 → 2.4.2 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#242)). - * Fixed `content.Load` ignoring language override in recent SMAPI builds. + * Added support for [private assembly references](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Private_assemblies) (thanks to Shockah!). + * Added `DoesAssetExist` methods to `helper.GameContent` and `helper.ModContent` (thanks to KhloeLeclair!). + * Added scroll wheel suppression via `helper.Input.SuppressScrollWheel()` (thanks to MercuriusXeno!). + * Added `PathUtilities.AnonymizePathForDisplay` to anonymize home paths (thanks to AnotherPillow!). + * Updated dependencies, including [FluentHttpClient](https://github.com/Pathoschild/FluentHttpClient#readme) 4.3.0 → 4.4.0 (see [changes](https://github.com/Pathoschild/FluentHttpClient/blob/develop/RELEASE-NOTES.md#440)) and [Pintail](https://github.com/Nanoray-pl/Pintail) 2.3.0 → 2.4.2 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#242)). + * Fixed `content.Load` ignoring language override in recent versions. * Fixed player sprites and building paint masks not always propagated on change. * For the update check server: @@ -54,7 +61,7 @@ Released 21 April 2024 for Stardew Valley 1.6.4 or later. Released 18 April 2024 for Stardew Valley 1.6.4 or later. * For players: - * Updated for Stardew Valley 1.6.4. **This drops compatibility with Stardew Valley 1.6.0–1.6.3.** + * Updated for Stardew Valley 1.6.4. * The installer now lists detected game folders with an incompatible version to simplify troubleshooting. * When the installer asks for a game folder path, entering an incorrect path to a file inside it will now still select the folder. * Fixed installer not detecting 1.6 compatibility branch.