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tileset_cells.tres
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[gd_resource type="TileSet" load_steps=3 format=1]
[ext_resource path="res://Images/SpaceRace/planet_tile.png" type="Texture" id=1]
[ext_resource path="res://Images/SpaceRace/planet_tile_small.png" type="Texture" id=2]
[resource]
0/name = "big black"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, -1 )
0/modulate = Color( 0, 0, 0, 1 )
0/region = Rect2( 0, 0, 68, 34 )
0/occluder_offset = Vector2( 34, 17 )
0/navigation_offset = Vector2( 34, 17 )
0/shape_offset = Vector2( 0, 0 )
0/shapes = [ ]
0/one_way_collision_direction = Vector2( 0, 0 )
0/one_way_collision_max_depth = 0.0
1/name = "big white"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, -1 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 68, 34 )
1/occluder_offset = Vector2( 34, 17 )
1/navigation_offset = Vector2( 34, 17 )
1/shape_offset = Vector2( 0, 0 )
1/shapes = [ ]
1/one_way_collision_direction = Vector2( 0, 0 )
1/one_way_collision_max_depth = 0.0
2/name = "big red"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, -1 )
2/modulate = Color( 1, 0, 0, 1 )
2/region = Rect2( 0, 0, 68, 34 )
2/occluder_offset = Vector2( 34, 17 )
2/navigation_offset = Vector2( 34, 17 )
2/shape_offset = Vector2( 0, 0 )
2/shapes = [ ]
2/one_way_collision_direction = Vector2( 0, 0 )
2/one_way_collision_max_depth = 0.0
3/name = "big green"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, -1 )
3/modulate = Color( 0, 1, 0, 1 )
3/region = Rect2( 0, 0, 68, 34 )
3/occluder_offset = Vector2( 34, 17 )
3/navigation_offset = Vector2( 34, 17 )
3/shape_offset = Vector2( 0, 0 )
3/shapes = [ ]
3/one_way_collision_direction = Vector2( 0, 0 )
3/one_way_collision_max_depth = 0.0
4/name = "big blue"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( 0, -1 )
4/modulate = Color( 0, 0, 1, 1 )
4/region = Rect2( 0, 0, 68, 34 )
4/occluder_offset = Vector2( 34, 17 )
4/navigation_offset = Vector2( 34, 17 )
4/shape_offset = Vector2( 0, 0 )
4/shapes = [ ]
4/one_way_collision_direction = Vector2( 0, 0 )
4/one_way_collision_max_depth = 0.0
5/name = "small black"
5/texture = ExtResource( 2 )
5/tex_offset = Vector2( 0, -1 )
5/modulate = Color( 0, 0, 0, 1 )
5/region = Rect2( 0, 0, 68, 34 )
5/occluder_offset = Vector2( 34, 17 )
5/navigation_offset = Vector2( 34, 17 )
5/shape_offset = Vector2( 0, 0 )
5/shapes = [ ]
5/one_way_collision_direction = Vector2( 0, 0 )
5/one_way_collision_max_depth = 0.0
6/name = "small white"
6/texture = ExtResource( 2 )
6/tex_offset = Vector2( 0, -1 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 0, 0, 68, 34 )
6/occluder_offset = Vector2( 34, 17 )
6/navigation_offset = Vector2( 34, 17 )
6/shape_offset = Vector2( 0, 0 )
6/shapes = [ ]
6/one_way_collision_direction = Vector2( 0, 0 )
6/one_way_collision_max_depth = 0.0
7/name = "small red"
7/texture = ExtResource( 2 )
7/tex_offset = Vector2( 0, -1 )
7/modulate = Color( 1, 0, 0, 1 )
7/region = Rect2( 0, 0, 68, 34 )
7/occluder_offset = Vector2( 34, 17 )
7/navigation_offset = Vector2( 34, 17 )
7/shape_offset = Vector2( 0, 0 )
7/shapes = [ ]
7/one_way_collision_direction = Vector2( 0, 0 )
7/one_way_collision_max_depth = 0.0
8/name = "small green"
8/texture = ExtResource( 2 )
8/tex_offset = Vector2( 0, -1 )
8/modulate = Color( 0, 1, 0, 1 )
8/region = Rect2( 0, 0, 68, 34 )
8/occluder_offset = Vector2( 34, 17 )
8/navigation_offset = Vector2( 34, 17 )
8/shape_offset = Vector2( 0, 0 )
8/shapes = [ ]
8/one_way_collision_direction = Vector2( 0, 0 )
8/one_way_collision_max_depth = 0.0
9/name = "small blue"
9/texture = ExtResource( 2 )
9/tex_offset = Vector2( 0, -1 )
9/modulate = Color( 0, 0, 1, 1 )
9/region = Rect2( 0, 0, 68, 34 )
9/occluder_offset = Vector2( 34, 17 )
9/navigation_offset = Vector2( 34, 17 )
9/shape_offset = Vector2( 0, 0 )
9/shapes = [ ]
9/one_way_collision_direction = Vector2( 0, 0 )
9/one_way_collision_max_depth = 0.0