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Game_Loop

Andrew McWatters edited this page Jun 26, 2019 · 26 revisions

Game Loop

**HC SVNT DRACONES** This article outlines engine-level behavior. The following information is best suited for engine modders rather than game developers.

engine/init.lua

  • *Shared* [love.update()](https://love2d.org/wiki/love.update)
    • *Shared* `entity:update( timestep )`
    • *Server* `engine.server.update( timestep )`
    • *Server* `engine.client.update( timestep )`
    • *Client* `gui.update( dt )`
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