Skip to content

Game_Loop

Andrew McWatters edited this page Jun 26, 2019 · 26 revisions

Game Loop

**HC SVNT DRACONES**

This article outlines engine-level behavior. The following information is best suited for engine modders rather than game developers.

engine/init.lua

  1. Shared entity:update()
  2. Client engine.client.update()
  3. Server engine.server.update()
  4. Client gui.update()
Clone this wiki locally