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List_of_console_variables

Andrew McWatters edited this page Jun 12, 2016 · 5 revisions
Name Default Min Max Description
cl_payload_show_receive 0 Prints payloads received from server
cl_predict 1 Perform client-side prediction
con_enable 0 Allows the console to be activated
fs_update 2 0 2 Used to change filesystem update behavior
gui_draw_blur 1 Toggles gui blur
gui_draw_bounds 0 Draws the bounds of panels for debugging
gui_draw_frame_focus 0 Draws bounds around the focused frame
host_ip Host game server ip
host_maxplayers 1000 0 1000 Host game server max number of players
host_port 26015 Host game server port
perf_draw_frame_rate 0 Draws the frame rate
r_draw_bounding_boxes 0 Draws entity bounding boxes
r_draw_grid 0 Draws a grid overlay
r_draw_path 0 Draws pathfinding
r_draw_shadows 1 Draws entity shadows
r_focus 0 Draw only when the engine has focus
r_window_borderless 0 Toggles borderless mode
r_window_fullscreen 0 Toggles fullscreen mode
r_window_height 600 600 Sets the height of the window on load
r_window_vsync 1 Toggles vertical synchronization
r_window_width 800 800 Sets the width of the window on load
snd_desktop 1 Toggles playing sound from the desktop
snd_volume 1 0 1 Sets the master volume
sv_cheats 0 Allow cheats on server
sv_payload_show_receive 0 Prints payloads received from clients
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