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After the update to v0.2.7 I am unable to host a multiplayer server because TModloader does not allow it to load due to a version issue.
Issue Description
A thorough description of the problem, including: Expected behavior: Mod to load Actual behavior: Does not load Context: This happened after the update to v0.2.7 Error message (if applicable):
[12:15:15.601] [Main Thread/ERROR] [tML]: An error occurred while loading StarlightRiver v0.2.7
It has been detected that this mod was built for tModLoader v2023.12.3.1
However, you are using tModLoader v2024.3.3.2
The mod(s) have been automatically disabled.
This error was caused by the "StarlightRiver.Content.Bosses.SquidBoss.ArenaActor" class.
System.NullReferenceException: Object reference not set to an instance of an object.
at AdvancedWorldGen.SpecialOptions.Halloween.HalloweenCommon.HalloweenSwap(orig_SetDefaults orig, NPC self, Int32 type, NPCSpawnParams spawnParams) in AdvancedWorldGen\SpecialOptions\Halloween\HalloweenCommon.cs:line 27
at Hook<System.Void AdvancedWorldGen.SpecialOptions.Halloween.HalloweenCommon::HalloweenSwap(Terraria.On_NPC+orig_SetDefaults,Terraria.NPC,System.Int32,Terraria.NPCSpawnParams)>(NPC , Int32 , NPCSpawnParams )
at SyncProxy<System.Void Terraria.NPC:SetDefaults(System.Int32, Terraria.NPCSpawnParams)>(NPC , Int32 , NPCSpawnParams )
at Terraria.NPC.SetDefaults(Int32 Type, NPCSpawnParams spawnparams)
at StarlightRiver.Content.Bosses.SquidBoss.ArenaActor.SetDefaults() in StarlightRiver\Content\Bosses\SquidBoss\NPCs.ArenaActor.cs:line 59
at Terraria.ModLoader.Core.GlobalLoaderUtils`2.SetDefaultsBeforeLookupsAreBuilt(TEntity entity, TGlobal[] entityGlobals, Action`1 setModEntityDefaults, InstantiationTime[]& instTimes) in tModLoader\Terraria\ModLoader\Core\GlobalLoaderUtils.cs:line 84
at Terraria.ModLoader.Core.GlobalLoaderUtils`2.SetDefaultsBeforeLookupsAreBuilt(TEntity entity, TGlobal[] entityGlobals, Action`1 setModEntityDefaults) in tModLoader\Terraria\ModLoader\Core\GlobalLoaderUtils.cs:line 63
at Terraria.ModLoader.Core.GlobalLoaderUtils`2.SetDefaults(TEntity entity, TGlobal[]& entityGlobals, Action`1 setModEntityDefaults) in tModLoader\Terraria\ModLoader\Core\GlobalLoaderUtils.cs:line 29
at Terraria.ModLoader.ModNPC.SetupContent() in tModLoader\Terraria\ModLoader\ModNPC.cs:line 116
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 129
--- End of stack trace from previous location ---
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 137
at Terraria.ModLoader.Mod.SetupContent() in tModLoader\Terraria\ModLoader\Mod.Internals.cs:line 25
at Terraria.ModLoader.ModContent.<>c.<Load>b__44_1(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 324
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 408
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 323
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 132
Reproduction
A detailed walkthrough of how to reproduce the issue, as thorough as possible. TModloader Version: v2024.3.3.2 Mod list:enabled.jsoninstall.txt Config settings: Default Game settings:config.json Gameplay events happening: Loading into a multiplayer world Your inputs: Loading into a world OS: Windows 11 Version 10.0.22631 Build 22631
Additional context and log files
Add any other context about the problem here.
This only happens when hosting multiplayer. Fixes I have tried (in order):
unsubscribed and resubscribed
reinstalled tmodloader and terraria
tried making a new character and multiplayer world
validating files
deleting old versions of the mod in the workshop folder so only the latest is left which is apparently 2023.12 (This doesn't seem like it should be the latest? Is workshop just not downloading the new version?)
After the update to v0.2.7 I am unable to host a multiplayer server because TModloader does not allow it to load due to a version issue.
Issue Description
A thorough description of the problem, including:
Expected behavior: Mod to load
Actual behavior: Does not load
Context: This happened after the update to v0.2.7
Error message (if applicable):
Reproduction
A detailed walkthrough of how to reproduce the issue, as thorough as possible.
TModloader Version: v2024.3.3.2
Mod list: enabled.json install.txt
Config settings: Default
Game settings: config.json
Gameplay events happening: Loading into a multiplayer world
Your inputs: Loading into a world
OS: Windows 11 Version 10.0.22631 Build 22631
Additional context and log files
Add any other context about the problem here.
This only happens when hosting multiplayer.
Fixes I have tried (in order):
Logs: server.log
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