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update documentation of hipblaslt (#998)
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library/include/hipblaslt.h

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@@ -346,7 +346,7 @@ hipblasStatus_t hipblasLtGetArchName(char** archName);
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* opaque structure holding the hipBLASLt library context. It allocates light
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* hardware resources on the host and device, and must be called prior to making
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* any other hipBLASLt library calls. The hipBLASLt library context is tied to
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* the current CUDA device. To use the library on multiple devices, one
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* the current ROCm device. To use the library on multiple devices, one
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* hipBLASLt handle should be created for each device.
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*
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* @param[out]

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