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Description
Quick summary
This title freezes randomly ingame, typically between 3-10 minutes of gameplay, effectively rendering the title unplayable.
Details
Note that this title always freezes during the introduction (chase) scene, however the following settings will get past this point but it still freezes randomly beyond that:
- RSX FIFO Accuracy: Atomic
- Driver Wake-Up Delay: 2000 us (must set manually in game config file since UI only allows up to 800 us)
Many other settings were tried (too many to list here) but freezing still occurs.
Attach a log file
Possibly relevant log excerpt:
·E 0:00:50.998935 {PPU[0x1000000] Thread (main_thread) [HLE:0x01222bb4, LR:0x00db12e0]} SYS: 'cellNetCtlGetInfo' failed with 0x80130108 : CELL_NET_CTL_ERROR_NOT_CONNECTED [1]
Note that this the same exception thrown as discovered in #13602, in case it matters.
Attach capture files for visual issues
N/A
System configuration
- OS: Linux Mint 22 / kernel 6.8
- CPU: Intel i7-10870h
- GPU: Nvidia GTX 3070 / driver 550.120
- Build tested: 68b7e59
Other details
This was also reported in the closed issue #16307 but remains largely unresolved.