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Description
Quick summary
As of PR 15160 being merged, LBP2 and LBP3 has awful tearing and severe graphical issues that only happens on Vulkan.
Details
On LBP2 and LBP3, when walking, the screen will start to tear on the bottom left corner. When some particle effects are on screen, like the gas on the screenshot, you will see these artifacts. As mentioned, this only occurs on Vulkan. OpenGL does not have this issue. The issue has been known for a while, but no reports were made and the workaround to this was to either enable Force CPU Blit Emulation or use the "Disable MLAA" patch, which both disable certain graphical effects, but also prevents this issue from happening.
Build with regression
v0.0.30-16074-4746ef09
Attach two log files
Working: RPCS3.log.gz
Broken: RPCS3.log.gz
Attach capture files for visual issues
https://www.mediafire.com/file/rquh96l3y1im77f/BCUS98372_20250808204532_capture.rrc.gz/file
System configuration
No response
Other details
While this is reported on Special Edition, this happens on all versions of LBP2 and LBP3.