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Branching off from the original ticket at #4021 for specific follow-ups
For this ticket:
- Once the ISO is detected as being encrypted, we should load .dkey (redump) decryption keys, also provided by the user, and decrypt the ISO contents on-the-fly and boot the game. The ISO should remain encrypted in disk and, ideally, we shouldn't need to write a full temporary decrypted copy of it to disk.
- Implement ISO checksum validation, as we have the database of checksums on redump metadata for encrypted ISO - we could also bundle the checksums as a database with the emulator and periodically update it with new additions.
Blackbird88, matheuswillder, mirh, rxhfcy, casasfernando and 4 more