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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.14)
set(CMAKE_LEGACY_CYGWIN_WIN32 0)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment target")
project(g2o)
include(CPack)
include(GNUInstallDirs)
# The library prefix
set(LIB_PREFIX g2o_)
set(g2o_C_FLAGS)
set(g2o_CXX_FLAGS)
set(G2O_LIB_VERSION "0.1.0" CACHE STRING "g2o library version")
set(G2O_LIB_SOVERSION "0.1" CACHE STRING "g2o library soversion")
set(G2O_VERSION 1.0.0)
# manually check for top-level project if CMake is older than 3.21
if(CMAKE_VERSION VERSION_LESS 3.21)
string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}" PROJECT_IS_TOP_LEVEL)
endif()
if(PROJECT_IS_TOP_LEVEL)
# default built type
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING
"Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel."
FORCE)
endif()
endif()
# Allow the developer to select if Dynamic or Static libraries are built
option (BUILD_SHARED_LIBS "Build Shared Libraries (preferred and required for the g2o plugin system)" ON)
set (G2O_LIB_TYPE STATIC)
if (BUILD_SHARED_LIBS)
set (G2O_LIB_TYPE SHARED)
endif()
# On the Mac platform, configure the RPATH as per the INSTALL, to
# avoid the problem of loading both the built and INSTALLed versions
# of the shared targets
if(APPLE)
set(CMAKE_INSTALL_RPATH "")
set(CMAKE_MACOSX_RPATH TRUE)
# ignore deprecated GL
add_definitions(-DGL_SILENCE_DEPRECATION)
endif(APPLE)
# Set the output directory for the build executables and libraries
set(g2o_RUNTIME_OUTPUT_DIRECTORY ${g2o_BINARY_DIR}/bin CACHE PATH "Target for the binaries")
if(WIN32)
set(g2o_LIBRARY_OUTPUT_DIRECTORY ${g2o_BINARY_DIR}/bin CACHE PATH "Target for the libraries")
else(WIN32)
set(g2o_LIBRARY_OUTPUT_DIRECTORY ${g2o_BINARY_DIR}/lib CACHE PATH "Target for the libraries")
endif(WIN32)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${g2o_LIBRARY_OUTPUT_DIRECTORY})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${g2o_LIBRARY_OUTPUT_DIRECTORY})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${g2o_RUNTIME_OUTPUT_DIRECTORY})
# Set standard installation directories
set(RUNTIME_DESTINATION ${CMAKE_INSTALL_BINDIR})
set(LIBRARY_DESTINATION ${CMAKE_INSTALL_LIBDIR})
set(ARCHIVE_DESTINATION ${CMAKE_INSTALL_LIBDIR})
set(INCLUDES_DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
set(INCLUDES_INSTALL_DIR ${INCLUDES_DESTINATION}/g2o)
# Set search directory for looking for our custom CMake scripts to
# look for SuiteSparse, QGLViewer, and Eigen3.
list(APPEND CMAKE_MODULE_PATH ${g2o_SOURCE_DIR}/cmake_modules)
# Detect OS and define macros appropriately
if(WIN32)
add_definitions(-DWINDOWS)
message(STATUS "Compiling on Windows")
elseif(CYGWIN)
message(STATUS "Compiling on Cygwin")
add_definitions(-DCYGWIN)
elseif(APPLE)
add_definitions(-DUNIX)
message(STATUS "Compiling on OSX")
elseif(UNIX)
add_definitions(-DUNIX)
message(STATUS "Compiling on Unix")
endif(WIN32)
# detect Android Cross Compiler
# based on android-cmake which sets the variable ANDROID for us
if(ANDROID)
add_definitions(-DANDROID)
message(STATUS "Cross compiling for Android")
endif()
# For building the CHOLMOD based solvers
option(G2O_USE_CHOLMOD "Build g2o with CHOLMOD support" ON)
find_package(SuiteSparse)
if (G2O_USE_CHOLMOD AND SuiteSparse_CHOLMOD_FOUND)
message(STATUS "Enable support for Cholmod")
set(CHOLMOD_FOUND TRUE)
else()
message(STATUS "Disable support for Cholmod")
set(CHOLMOD_FOUND FALSE)
endif()
# Options to control the LGPL libraries
option(G2O_USE_LGPL_LIBS "Build libraries which use LGPL code" TRUE)
# If the LGPL libraries are used, check if static or shared libraries are used and
# show a suitable message
if (G2O_USE_LGPL_LIBS)
if (G2O_LIB_TYPE STREQUAL "STATIC")
message(STATUS "Building LGPL code as a static library (affects license of the binary)")
else()
message(STATUS "Building LGPL code as a shared library")
endif()
endif()
# Adapter for the legacy LGPL flags. Note there is an inconsistency with the old implementation.
if (BUILD_LGPL_SHARED_LIBS)
if (G2O_LIB_TYPE STREQUAL "SHARED")
set(G2O_USE_LGPL_LIBS TRUE)
else()
message(FATAL_ERROR "BUILD_LGPL_SHARED_LIBS is set to true but G2O_LIB_TYPE is set to STATIC")
endif()
endif()
# For building the CSparse based solvers. Note this depends on an LGPL library.
option(G2O_USE_CSPARSE "Build g2o with CSParse support" ON)
find_package(CSparse)
if (${G2O_USE_CSPARSE} AND ${CSPARSE_FOUND} AND ${G2O_USE_LGPL_LIBS})
message(STATUS "Enable support for CSparse")
else()
message(STATUS "Disable support for CSparse")
set(G2O_USE_CSPARSE FALSE)
endif()
# Eigen library parallelise itself, though, presumably due to performance issues
# OPENMP is experimental. We experienced some slowdown with it
option(G2O_USE_OPENMP "Build g2o with OpenMP support (EXPERIMENTAL)" OFF)
if(G2O_USE_OPENMP)
find_package(OpenMP)
if(OPENMP_FOUND)
set (G2O_OPENMP 1)
set(g2o_C_FLAGS "${g2o_C_FLAGS} ${OpenMP_C_FLAGS}")
set(g2o_CXX_FLAGS "${g2o_CXX_FLAGS} -DEIGEN_DONT_PARALLELIZE ${OpenMP_CXX_FLAGS}")
message(STATUS "Compiling with OpenMP support")
endif(OPENMP_FOUND)
endif(G2O_USE_OPENMP)
# OpenGL is used in the draw actions for the different types, as well
# as for creating the GUI itself
set(OpenGL_GL_PREFERENCE "GLVND")
find_package(OpenGL)
# If OpenGL was found, use the import target if available. If not, use old-style includes
option(G2O_USE_OPENGL "Build g2o with OpenGL support for visualization" ON)
set(G2O_HAVE_OPENGL 0)
if (OPENGL_FOUND AND G2O_USE_OPENGL)
if (TARGET OpenGL::GL)
set(G2O_OPENGL_TARGET "OpenGL::GL;OpenGL::GLU")
else()
set(G2O_OPENGL_TARGET "${OPENGL_LIBRARIES}")
include_directories(${OPENGL_INCLUDE_DIR})
endif()
set(G2O_HAVE_OPENGL 1)
message(STATUS "Compiling with OpenGL support")
#message(WARNING G2O_OPENGL_TARGET=${G2O_OPENGL_TARGET})
endif()
# For building the GUI
find_package(QGLViewer)
# Logging library
option(G2O_USE_LOGGING "Try to use spdlog for logging" ON)
set(G2O_HAVE_LOGGING 0)
if (G2O_USE_LOGGING)
find_package(spdlog 1.6 QUIET)
if (TARGET spdlog::spdlog OR TARGET spdlog::spdlog_header_only)
set(G2O_HAVE_LOGGING 1)
message(STATUS "Compiling with logging support")
endif()
endif()
# Handle building the built in types. There is a fair degree of
# granularity and dependency in the types supported.
# 2D types
option(G2O_BUILD_SLAM2D_TYPES "Build SLAM2D types" ON)
option(G2O_BUILD_SLAM2D_ADDON_TYPES "Build SLAM2D addon types" ON)
option(G2O_BUILD_DATA_TYPES "Build SLAM2D data types" ON)
option(G2O_BUILD_SCLAM2D_TYPES "Build SCLAM2D types" ON)
# Process the arguments. If G2O_BUILD_SLAM2D_TYPES is disabled, forceably
# disable all types. Otherwise, update messages on the types enabled.
if(G2O_BUILD_SLAM2D_TYPES)
string(APPEND supported_types_message " slam2d")
# Make sure that we can't activate both types
if(G2O_BUILD_SLAM2D_ADDON_TYPES)
string(APPEND supported_types_message " slam2d (addons)")
endif()
if(G2O_BUILD_DATA_TYPES)
string(APPEND supported_types_message " data")
endif()
if(G2O_BUILD_SCLAM2D_TYPES)
string(APPEND supported_types_message " sclam2d")
endif()
else()
set(G2O_BUILD_SLAM2D_ADDON_TYPES OFF)
set(G2O_BUILD_DATA_TYPES OFF)
set(G2O_BUILD_SCLAM2D_TYPES OFF)
endif()
# 3D types
option(G2O_BUILD_SLAM3D_TYPES "Build SLAM 3D types" ON)
option(G2O_BUILD_SLAM3D_ADDON_TYPES "Build SLAM 3D addon types" ON)
option(G2O_BUILD_SBA_TYPES "Build SLAM3D SBA types" ON)
option(G2O_BUILD_ICP_TYPES "Build SLAM3D ICP types" ON)
option(G2O_BUILD_SIM3_TYPES "Build SLAM3D sim3 types" ON)
# Process the arguments. If G2O_BUILD_SLAM3D_TYPES is disabled, forceably
# disable all the types. Enable SBA if it's not enabled but one of it's
# dependents is enabled.
if(G2O_BUILD_SLAM3D_TYPES)
string(APPEND supported_types_message " slam3d")
message(STATUS "Compiling SLAM 3D types")
if (G2O_BUILD_SLAM3D_ADDON_TYPES)
string(APPEND supported_types_message " slam3d (addons)")
endif()
if (G2O_BUILD_SBA_TYPES)
string(APPEND supported_types_message " sba")
endif()
if (G2O_BUILD_ICP_TYPES)
if(NOT G2O_BUILD_SBA_TYPES)
message(WARNING "ICP types requested but SBA types not enabled; enabling SBA")
set(G2O_BUILD_SBA_TYPES ON)
string(APPEND supported_types_message " sba")
endif()
string(APPEND supported_types_message " icp")
endif()
if (G2O_BUILD_SIM3_TYPES)
if(NOT G2O_BUILD_SBA_TYPES)
message(WARNING "SIM3 types requested but SBA types not enabled; enabling SBA")
set(G2O_BUILD_SBA_TYPES ON)
string(APPEND supported_types_message " sba")
endif()
string(APPEND supported_types_message " sim3")
endif()
else()
set(G2O_BUILD_SLAM3D_ADDON_TYPES OFF)
set(G2O_BUILD_SBA_TYPES OFF)
set(G2O_BUILD_ICP_TYPES OFF)
set(G2O_BUILD_SIM3_TYPES OFF)
endif()
if(DEFINED supported_types_message)
message(STATUS "Compiling built in types" ${supported_types_message})
else()
message(STATUS "Compiling with no built in types enabled")
endif()
# shall we build the core apps using the library
option(G2O_BUILD_APPS "Build g2o apps" ON)
if(G2O_BUILD_APPS)
message(STATUS "Compiling g2o apps")
endif(G2O_BUILD_APPS)
include(CMakeDependentOption)
CMAKE_DEPENDENT_OPTION(G2O_BUILD_LINKED_APPS "Build apps linked with the libraries (no plugin system)" OFF
"G2O_BUILD_APPS" OFF)
# shall we build the examples
option(G2O_BUILD_EXAMPLES "Build g2o examples" ON)
if(G2O_BUILD_EXAMPLES)
message(STATUS "Compiling g2o examples")
endif(G2O_BUILD_EXAMPLES)
option(G2O_FAST_MATH "Enable fast math operations" OFF)
option(G2O_NO_IMPLICIT_OWNERSHIP_OF_OBJECTS "Disables memory management in the graph types, this requires the callers to manager the memory of edges and nodes" OFF)
# Start of SSE* autodetect code
# (borrowed from MRPT CMake scripts, BSD)
option(DO_SSE_AUTODETECT "Enable autodetection of SSE* CPU sets and enable their use in optimized code" ON)
if(NOT EXISTS "/proc/cpuinfo")
set(DO_SSE_AUTODETECT OFF)
endif()
if (DO_SSE_AUTODETECT)
file(READ "/proc/cpuinfo" G2O_CPU_INFO)
endif()
# Macro for each SSE* var: Invoke with name in uppercase:
macro(DEFINE_SSE_VAR _setname)
string(TOLOWER ${_setname} _set)
if (DO_SSE_AUTODETECT)
# Automatic detection:
set(CMAKE_G2O_HAS_${_setname} 0)
if (${G2O_CPU_INFO} MATCHES ".*${_set}.*")
set(CMAKE_G2O_HAS_${_setname} 1)
endif()
else (DO_SSE_AUTODETECT)
# Manual:
option("DISABLE_${_setname}" "Forces compilation WITHOUT ${_setname} extensions" OFF)
mark_as_advanced("DISABLE_${_setname}")
set(CMAKE_G2O_HAS_${_setname} 0)
if (NOT DISABLE_${_setname})
set(CMAKE_G2O_HAS_${_setname} 1)
endif (NOT DISABLE_${_setname})
endif (DO_SSE_AUTODETECT)
endmacro(DEFINE_SSE_VAR)
# SSE optimizations:
DEFINE_SSE_VAR(SSE2)
DEFINE_SSE_VAR(SSE3)
DEFINE_SSE_VAR(SSE4_1)
DEFINE_SSE_VAR(SSE4_2)
DEFINE_SSE_VAR(SSE4_A)
include(CheckCXXCompilerFlag)
macro(CHECK_AND_ADD_COMPILE_OPTION _option _option_name)
if (${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
check_cxx_compiler_flag("-Werror=unused-command-line-argument ${_option}" ${_option_name}_AVAILABLE)
else()
check_cxx_compiler_flag(${_option} ${_option_name}_AVAILABLE)
endif()
if(${_option_name}_AVAILABLE)
add_compile_options(${_option})
endif()
endmacro()
# Add build flags for clang AND GCC
if (${CMAKE_CXX_COMPILER_ID} MATCHES "Clang" OR CMAKE_COMPILER_IS_GNUCXX)
# SSE2?
if (CMAKE_G2O_HAS_SSE2)
CHECK_AND_ADD_COMPILE_OPTION(-msse2 SSE2)
endif()
# SSE3?
if (CMAKE_G2O_HAS_SSE3)
CHECK_AND_ADD_COMPILE_OPTION(-msse3 SSE3)
CHECK_AND_ADD_COMPILE_OPTION(-mssse3 SSSE3)
endif()
# SSE4*?
if (CMAKE_G2O_HAS_SSE4_1)
CHECK_AND_ADD_COMPILE_OPTION(-msse4.1 SSE41)
endif()
if (CMAKE_G2O_HAS_SSE4_2)
CHECK_AND_ADD_COMPILE_OPTION(-msse4.2 SSE42)
endif()
if (CMAKE_G2O_HAS_SSE4_A)
CHECK_AND_ADD_COMPILE_OPTION(-msse4a SSE4a)
endif()
endif()
# End of of SSE* autodetect code -------
# code coverage
option(BUILD_CODE_COVERAGE "Enable coverage reporting" OFF)
if(BUILD_CODE_COVERAGE AND CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
message(STATUS "Enabling coverage compiler flags")
set(g2o_C_FLAGS "${g2o_C_FLAGS} --coverage")
set(g2o_CXX_FLAGS "${g2o_CXX_FLAGS} --coverage")
endif()
# Compiler specific options for gcc
option (BUILD_WITH_MARCH_NATIVE "Build with \"-march native\"" OFF)
if(CMAKE_COMPILER_IS_GNUCXX)
message(STATUS "Compiling with GCC")
# Generic settings for optimisation
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3")
if(G2O_FAST_MATH)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -ffast-math")
endif()
# switch off optimization for debug builds
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0")
# OS X
#if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
#set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
#set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
#endif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
# Linux
if(BUILD_WITH_MARCH_NATIVE AND NOT "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "arm" AND "${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -march=native")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -march=native")
endif()
# activate warnings !!!
set(g2o_C_FLAGS "${g2o_C_FLAGS} -Wall -W")
set(g2o_CXX_FLAGS "${g2o_CXX_FLAGS} -Wall -W")
endif(CMAKE_COMPILER_IS_GNUCXX)
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
message(STATUS "Compiling with Clang")
# Linux
if(BUILD_WITH_MARCH_NATIVE AND NOT "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "arm" AND "${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -march=native")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -march=native")
endif()
# OS X
if(BUILD_WITH_MARCH_NATIVE AND "${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -march=native")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -march=native")
endif()
# activate all warnings
#set(g2o_C_FLAGS "${g2o_C_FLAGS} -Weverything")
#set(g2o_CXX_FLAGS "${g2o_CXX_FLAGS} -Weverything")
set(g2o_C_FLAGS "${g2o_C_FLAGS} -Wall")
set(g2o_CXX_FLAGS "${g2o_CXX_FLAGS} -Wall")
#set(g2o_CXX_FLAGS "${g2o_CXX_FLAGS} -Wall -stdlib=libc++")
endif()
if(MSVC)
message(STATUS "Compiling with MSVC")
if (CMAKE_GENERATOR MATCHES "ARM(64)?$")
set(MSVC_ARM ON)
endif()
add_definitions(-DNOMINMAX)
add_definitions(-D_USE_MATH_DEFINES)
# exception handling
add_definitions("/EHsc")
if (G2O_FAST_MATH)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /fp:fast")
endif()
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Ox /Oi")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /Ox /Oi")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Od")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /Od")
# SSE2 optimizations
# No need to specify if building for x64 (actually, it generates an annoying warning)
if (NOT MSVC_ARM)
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
add_definitions("/arch:SSE2")
endif()
endif()
if (BUILD_SHARED_LIBS)
# disable warning on missing DLL interfaces
add_definitions("/wd4251")
endif()
# Fix issue: https://github.com/RainerKuemmerle/g2o/issues/66
# Link error LNK2005 due to duplicated symbols
add_definitions("/Ob2")
# Fix other stupid warnings:
add_definitions(-D_CRT_SECURE_NO_WARNINGS=1) # Avoid deprecated fprintf(), etc.
add_definitions("/nologo")
# TODO not sure this should be a thing
add_definitions("/wd4244") # Conversion from double -> int
add_definitions("/wd4267") # Conversion during return
add_definitions("/wd4522") # Duplicated operator=() in Eigen headers
# Bessel include(CheckIfUnderscorePrefixedBesselFunctionsExist)
include(CheckIfUnderscorePrefixedBesselFunctionsExist)
check_if_underscore_prefixed_bessel_functions_exist(HAVE_UNDERSCORE_PREFIXED_BESSEL_FUNCTIONS)
if (HAVE_UNDERSCORE_PREFIXED_BESSEL_FUNCTIONS)
add_definitions(-DCERES_MSVC_USE_UNDERSCORE_PREFIXED_BESSEL_FUNCTIONS)
endif()
endif(MSVC)
# specifying compiler flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${g2o_CXX_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${g2o_C_FLAGS}")
# Find Eigen3. If it defines the target, this is used. If not,
# fall back to the using the module form.
# See https://eigen.tuxfamily.org/dox/TopicCMakeGuide.html for details
find_package(Eigen3 3.3 REQUIRED)
if (TARGET Eigen3::Eigen)
set(G2O_EIGEN3_EIGEN_TARGET Eigen3::Eigen)
else()
include_directories(${EIGEN3_INCLUDE_DIR})
endif ()
# Generate config.h
set(G2O_OPENGL_FOUND ${OPENGL_FOUND})
set(G2O_HAVE_CHOLMOD ${CHOLMOD_FOUND})
set(G2O_HAVE_CSPARSE ${G2O_USE_CSPARSE})
set(G2O_SHARED_LIBS ${BUILD_SHARED_LIBS})
set(G2O_LGPL_SHARED_LIBS ${BUILD_LGPL_SHARED_LIBS})
set(G2O_CXX_COMPILER "${CMAKE_CXX_COMPILER_ID} ${CMAKE_CXX_COMPILER}")
# Generate cmake configuration scripts
set(G2O_GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
set(G2O_VERSION_CONFIG "${G2O_GENERATED_DIR}/${PROJECT_NAME}ConfigVersion.cmake")
set(G2O_PROJECT_CONFIG "${G2O_GENERATED_DIR}/${PROJECT_NAME}Config.cmake")
set(G2O_TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
set(G2O_CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
set(G2O_NAMESPACE "${PROJECT_NAME}::")
set(G2O_SRC_DIR "${PROJECT_SOURCE_DIR}")
include(CMakePackageConfigHelpers)
WRITE_BASIC_PACKAGE_VERSION_FILE(
"${G2O_VERSION_CONFIG}" VERSION ${G2O_VERSION} COMPATIBILITY SameMajorVersion
)
configure_file(config.h.in "${PROJECT_BINARY_DIR}/g2o/config.h")
install(FILES ${PROJECT_BINARY_DIR}/g2o/config.h DESTINATION ${INCLUDES_DESTINATION}/g2o)
configure_file("${g2o_SOURCE_DIR}/cmake_modules/Config.cmake.in" "${G2O_PROJECT_CONFIG}" @ONLY)
install(
FILES "${G2O_PROJECT_CONFIG}" "${G2O_VERSION_CONFIG}"
DESTINATION "${G2O_CONFIG_INSTALL_DIR}")
install(
EXPORT "${G2O_TARGETS_EXPORT_NAME}"
NAMESPACE "${G2O_NAMESPACE}"
DESTINATION "${G2O_CONFIG_INSTALL_DIR}")
# building unit test framework and our tests
option(BUILD_UNITTESTS "build unit test framework and the tests" OFF)
if(BUILD_UNITTESTS)
enable_testing()
add_subdirectory(unit_test)
endif()
# Include the subdirectories
add_subdirectory(g2o)
# Benchmarks
option(G2O_BUILD_BENCHMARKS "build benchmarks" OFF)
if(G2O_BUILD_BENCHMARKS)
find_package(benchmark)
if(${benchmark_FOUND})
add_subdirectory(benchmarks)
else()
message(WARNING "G2O_BUILD_BENCHMARKS was set to true, but the benchmark library cannot be found")
endif()
endif()