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99namespace Overlord . GenerationController . Facade
1010{
11- public sealed class RulesGeneratorFacade //<IEnemy>
11+ public sealed class RulesGeneratorFacade
1212 {
1313 private static RulesGeneratorFacade _instance ;
1414 public static RulesGeneratorFacade Instance
@@ -67,29 +67,4 @@ public List<IEnemy> GetEnemies()
6767 }
6868 */
6969 }
70-
71- public class TopdownEnemy : IEnemy
72- {
73- public int health ;
74- public int damage ;
75- public float movementSpeed ;
76- public float activeTime ;
77- public float restTime ;
78- //[SerializeField]
79- //public WeaponTypeSo weapon;
80- //[SerializeField]
81- //public MovementTypeSO movement;
82- //[SerializeField]
83- //public BehaviorTypeSO behavior;
84- public float fitness ;
85- public float attackSpeed ;
86- public float projectileSpeed ;
87-
88-
89-
90- // Transform in EnemySO
91- }
9270}
93-
94-
95-
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