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Commit 58254c5

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Remove temporary files for enemy generation
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3 files changed

+1
-45
lines changed

3 files changed

+1
-45
lines changed

Assets/Scripts/Overlord/Facades/RulesGeneratorFacade.cs

Lines changed: 1 addition & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@
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namespace Overlord.GenerationController.Facade
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{
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public sealed class RulesGeneratorFacade//<IEnemy>
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public sealed class RulesGeneratorFacade
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{
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private static RulesGeneratorFacade _instance;
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public static RulesGeneratorFacade Instance
@@ -67,29 +67,4 @@ public List<IEnemy> GetEnemies()
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}
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*/
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}
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public class TopdownEnemy : IEnemy
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{
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public int health;
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public int damage;
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public float movementSpeed;
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public float activeTime;
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public float restTime;
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//[SerializeField]
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//public WeaponTypeSo weapon;
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//[SerializeField]
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//public MovementTypeSO movement;
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//[SerializeField]
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//public BehaviorTypeSO behavior;
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public float fitness;
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public float attackSpeed;
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public float projectileSpeed;
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// Transform in EnemySO
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}
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}
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Assets/Scripts/Overlord/RulesGenerator/IEnemy.cs

Lines changed: 0 additions & 8 deletions
This file was deleted.

Assets/Scripts/Overlord/RulesGenerator/IEnemy.cs.meta

Lines changed: 0 additions & 11 deletions
This file was deleted.

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