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Rename QuestGeneratorManager to TopdownQuestGeneratorManager and move original to Overlord
1 parent d7dfca4 commit bc49ef7

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17 files changed

+198
-56
lines changed

17 files changed

+198
-56
lines changed

Assets/PlatformGameAssets/Scenes/PlatformMain.unity

Lines changed: 46 additions & 0 deletions
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Assets/Prefabs/ContentGenerator.prefab

Lines changed: 27 additions & 24 deletions
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Assets/Scenes/Main.unity

Lines changed: 66 additions & 0 deletions
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Assets/Scripts/Game/DataCollection/DungeonDataController.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -3,14 +3,14 @@
33
using Game.GameManager;
44
using Game.GameManager.Player;
55
using Game.LevelManager.DungeonManager;
6-
using Game.NarrativeGenerator;
76
using Game.NarrativeGenerator.Quests;
87
using Game.NarrativeGenerator.Quests.QuestGrammarTerminals;
98
using Game.NPCs;
109
using Game.Quests;
1110
using System;
1211
using UnityEngine;
1312
using Overlord.ProfileAnalyst;
13+
using Topdown.Overlord.NarrativeGenerator;
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namespace Game.DataCollection
1616
{
@@ -44,7 +44,7 @@ private void OnEnable()
4444
DungeonPlayer.ExitRoomEventHandler += OnRoomExit;
4545
QuestLine.QuestCompletedEventHandler += OnQuestEvent;
4646
// QuestLine.QuestLineOpenedEventHandler += OnQuestlineOpenedEvent;
47-
QuestGeneratorManager.FixedLevelProfileEventHandler += OnLevelWithFixedProfileCreated;
47+
TopdownQuestGeneratorManager.FixedLevelProfileEventHandler += OnLevelWithFixedProfileCreated;
4848
}
4949

5050
private void OnDisable()
@@ -67,7 +67,7 @@ private void OnDisable()
6767
DungeonPlayer.ExitRoomEventHandler -= OnRoomExit;
6868
QuestLine.QuestCompletedEventHandler -= OnQuestEvent;
6969
// QuestLine.QuestLineOpenedEventHandler -= OnQuestlineOpenedEvent;
70-
QuestGeneratorManager.FixedLevelProfileEventHandler -= OnLevelWithFixedProfileCreated;
70+
TopdownQuestGeneratorManager.FixedLevelProfileEventHandler -= OnLevelWithFixedProfileCreated;
7171
}
7272

7373
private void OnPlayerDamage(object sender, PlayerIsDamagedEventArgs eventArgs)

Assets/Scripts/Game/DataCollection/PlayerDataController.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@
66
using Game.LevelManager.DungeonManager;
77
using Game.LevelSelection;
88
using Game.MenuManager;
9-
using Game.NarrativeGenerator;
9+
using Topdown.Overlord.NarrativeGenerator;
1010
using Game.NarrativeGenerator.Quests;
1111
using Game.NarrativeGenerator.Quests.QuestGrammarTerminals;
1212
using Game.Quests;
@@ -41,7 +41,7 @@ private void OnEnable()
4141
NpcController.KeyCollectEventHandler += OnGetKey;
4242
EnemyController.KillEnemyEventHandler += OnKillEnemy;
4343
NpcController.NpcInteraction += OnInteractNPC;
44-
QuestGeneratorManager.ProfileSelectedEventHandler += OnProfileSelected;
44+
TopdownQuestGeneratorManager.ProfileSelectedEventHandler += OnProfileSelected;
4545
ExperimentController.ProfileSelectedEventHandler += OnExperimentProfileSelected;
4646
FormBhv.PreTestFormQuestionAnsweredEventHandler += OnPreTestFormAnswered;
4747
RealTimeLevelSelectManager.PreTestFormQuestionAnsweredEventHandler += OnPreTestFormAnswered;
@@ -73,7 +73,7 @@ private void OnDisable()
7373
FormBhv.PreTestFormQuestionAnsweredEventHandler -= OnPreTestFormAnswered;
7474
RealTimeLevelSelectManager.PreTestFormQuestionAnsweredEventHandler -= OnPreTestFormAnswered;
7575
DoorBhv.KeyUsedEventHandler -= OnKeyUsed;
76-
QuestGeneratorManager.ProfileSelectedEventHandler -= OnProfileSelected;
76+
TopdownQuestGeneratorManager.ProfileSelectedEventHandler -= OnProfileSelected;
7777
ExperimentController.ProfileSelectedEventHandler -= OnExperimentProfileSelected;
7878
EnemyController.KillEnemyEventHandler -= OnKillEnemy;
7979
NpcController.NpcInteraction -= OnInteractNPC;

Assets/Scripts/Game/ExperimentControllers/RealTimePcgController.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
using Game.Events;
22
using Game.LevelGenerator.LevelSOs;
33
using Game.LevelManager.DungeonLoader;
4-
using Game.NarrativeGenerator;
4+
using Topdown.Overlord.NarrativeGenerator;
55
using Game.NarrativeGenerator.Quests;
66
using System.Collections;
77
using System.Collections.Generic;
@@ -20,13 +20,13 @@ public class RealTimePcgController : MonoBehaviour
2020

2121
private void OnEnable()
2222
{
23-
QuestGeneratorManager.QuestLineCreatedEventHandler += LoadQuestData;
23+
TopdownQuestGeneratorManager.QuestLineCreatedEventHandler += LoadQuestData;
2424
SceneManager.sceneLoaded += OnLevelFinishedLoading;
2525
}
2626

2727
private void OnDisable()
2828
{
29-
QuestGeneratorManager.QuestLineCreatedEventHandler -= LoadQuestData;
29+
TopdownQuestGeneratorManager.QuestLineCreatedEventHandler -= LoadQuestData;
3030
SceneManager.sceneLoaded -= OnLevelFinishedLoading;
3131
}
3232

Assets/Scripts/Game/GameManager/ExperimentController.cs

Lines changed: 5 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -15,6 +15,7 @@
1515
using Util;
1616
using Game.GameManager.Player;
1717
using Game.LevelManager.DungeonManager;
18+
using Topdown.Overlord.NarrativeGenerator;
1819

1920

2021
namespace Game.GameManager
@@ -51,8 +52,8 @@ private void Awake()
5152

5253
private void OnEnable()
5354
{
54-
QuestGeneratorManager.FixedLevelProfileEventHandler += LoadDataForExperiment;
55-
QuestGeneratorManager.QuestLineCreatedEventHandler += SetQuestLinesForProfile;
55+
TopdownQuestGeneratorManager.FixedLevelProfileEventHandler += LoadDataForExperiment;
56+
TopdownQuestGeneratorManager.QuestLineCreatedEventHandler += SetQuestLinesForProfile;
5657
SceneManager.sceneLoaded += OnLevelFinishedLoading;
5758

5859
PlayerController.PlayerDeathEventHandler += OnRunComplete;
@@ -61,8 +62,8 @@ private void OnEnable()
6162

6263
private void OnDisable()
6364
{
64-
QuestGeneratorManager.FixedLevelProfileEventHandler -= LoadDataForExperiment;
65-
QuestGeneratorManager.QuestLineCreatedEventHandler -= SetQuestLinesForProfile;
65+
TopdownQuestGeneratorManager.FixedLevelProfileEventHandler -= LoadDataForExperiment;
66+
TopdownQuestGeneratorManager.QuestLineCreatedEventHandler -= SetQuestLinesForProfile;
6667
SceneManager.sceneLoaded -= OnLevelFinishedLoading;
6768

6869
PlayerController.PlayerDeathEventHandler -= OnRunComplete;

Assets/Scripts/Game/GameManager/LevelGeneratorController.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
using Game.LevelGenerator;
44
using Game.LevelGenerator.EvolutionaryAlgorithm;
55
using Game.MenuManager;
6-
using Game.NarrativeGenerator;
6+
using Topdown.Overlord.NarrativeGenerator;
77
using MyBox;
88
using System.Collections.Generic;
99
using System.Linq;
@@ -47,11 +47,11 @@ public void Awake()
4747

4848
public void OnEnable()
4949
{
50-
QuestGeneratorManager.FixedLevelProfileEventHandler += CreateLevelFromNarrative;
50+
TopdownQuestGeneratorManager.FixedLevelProfileEventHandler += CreateLevelFromNarrative;
5151
}
5252
public void OnDisable()
5353
{
54-
QuestGeneratorManager.FixedLevelProfileEventHandler -= CreateLevelFromNarrative;
54+
TopdownQuestGeneratorManager.FixedLevelProfileEventHandler -= CreateLevelFromNarrative;
5555
}
5656

5757
public void CreateLevelFromNarrative(object sender, ProfileSelectedEventArgs eventArgs)

Assets/Scripts/Game/MenuManager/WeaponLoaderBhv.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
using Game.Events;
22
using Game.ExperimentControllers;
33
using Game.LevelSelection;
4-
using Game.NarrativeGenerator;
4+
using Topdown.Overlord.NarrativeGenerator;
55
using MyBox;
66
using ScriptableObjects;
77
using UnityEngine;
@@ -27,14 +27,14 @@ public class WeaponLoaderBhv : MonoBehaviour, IMenuPanel
2727
protected void OnEnable()
2828
{
2929
button.interactable = false;
30-
QuestGeneratorManager.QuestLineCreatedEventHandler += EnableNextButton;
30+
TopdownQuestGeneratorManager.QuestLineCreatedEventHandler += EnableNextButton;
3131
WeaponSelectionButtonBhv.SelectWeaponButtonEvent += PrepareWeapon;
3232
}
3333

3434
protected void OnDisable()
3535
{
3636
WeaponSelectionButtonBhv.SelectWeaponButtonEvent -= PrepareWeapon;
37-
QuestGeneratorManager.QuestLineCreatedEventHandler -= EnableNextButton;
37+
TopdownQuestGeneratorManager.QuestLineCreatedEventHandler -= EnableNextButton;
3838
}
3939

4040
private void PrepareWeapon(object sender, LoadWeaponButtonEventArgs eventArgs)

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