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Fix platformer game's enemy test scene
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3 files changed

+130
-3
lines changed

3 files changed

+130
-3
lines changed

Assets/PlatformGameAssets/Scenes/TestRoom.unity

Lines changed: 129 additions & 1 deletion
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Assets/Scripts/Game/ExperimentControllers/ArenaController.cs

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@@ -109,6 +109,4 @@ private IEnumerator SpawnEnemies(RoomBhv room)
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room.SpawnEnemies();
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}
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}
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}

Assets/Scripts/Game/GameManager/EnemyLoader.cs

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@@ -146,6 +146,7 @@ private static void ApplyDelegates()
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Debug.LogError("Enemy list for Dungeon is Null");
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}
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}
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public static MovementType GetMovementType(MovementEnum moveTypeEnum)
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{
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switch (moveTypeEnum)

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