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Overlord is a software developed for Unity3D in C#, responsible for generating game content with Levels, Rules, and Narrative, adapting it to different player profiles.
The GitHub project contains two game prototypes (top-down and platform genres) that use Overlord to produce some of their content. The following sections discuss the transformation of Overlord into a tool (Unity package) for creating genre-independent game content.
This tool is best suited for intermediate Unity3D users and C# programmers. Knowledge of Evolutionary Algorithms, or specifically Genetic Algorithms, is also recommended. A brief explanation of this class of algorithms is presented in Genetic Algorithms.
A more in-depth explanation of Overlord and its purposes is provided in Overview.
An installation guide is provided in Installation.
Explanations on how to use or modify Overlord are provided in How to Use.
You can view scientific publications related to this project in Publications.