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CHANGELOG.md

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Changelog

2.0.1

  • Fix lever not replacing in right order
  • Fix bad tick scheduling on multi-chunk explosion
  • Fix [Issue #8] (#8)

2.0.0

news

  • Almost all code was rewrite
  • Better heal system (should be 100% accurate for unchained explosion)
  • Chunk saved data (better RAM consumption)
  • Profiler removed
  • Better config choice

bug fixes

  • Door respawns in half
  • Falling block respawns before their support
  • etc ... I'm unable to enumerate all bug fixes, because I have almost rewrite all code ...

1.2.0

news

  • Add heal command to instant regenerate terrain

1.1.1

bug fixes

  • Concurrent exception from ProfilerRenderEventHandler.onRenderOverlay() fixed
  • Adds replacements for illegal arguments from config file

1.1.0

news

  • Allows to reload config in game
  • Adds profiler

bug fixes

  • Incompatibily with Glenn Gases mod solved