- Fix lever not replacing in right order
- Fix bad tick scheduling on multi-chunk explosion
- Fix [Issue #8] (#8)
- Almost all code was rewrite
- Better heal system (should be 100% accurate for unchained explosion)
- Chunk saved data (better RAM consumption)
- Profiler removed
- Better config choice
- Door respawns in half
- Falling block respawns before their support
- etc ... I'm unable to enumerate all bug fixes, because I have almost rewrite all code ...
- Add heal command to instant regenerate terrain
- Concurrent exception from ProfilerRenderEventHandler.onRenderOverlay() fixed
- Adds replacements for illegal arguments from config file
- Allows to reload config in game
- Adds profiler
- Incompatibily with Glenn Gases mod solved