Releases: Refactorio/RedMew
Releases · Refactorio/RedMew
Release - 2021-09-02 - a740a9f
Merge pull request #1228 from grilledham/danger_ore_deadlock_updates Danger ore deadlock updates.
Release - 2021-08-29 - 7aae0c4
Merge pull request #1226 from grilledham/mods Update danger_ore_deadlock_beltboxes.
Release - 2021-08-29 - 05acb5e
Merge pull request #1227 from grilledham/add_danger_ore_deadlock Add danger ore deadlock beltboxes preset.
Release - 2021-08-07 - c013205
Merge pull request #1225 from grilledham/loaders Include 'assembling-machine' and 'furnace' for loader qol.
Release - 2021-08-01 - 83b1c51
Merge pull request #1224 from grilledham/danger-ore-one-direction Add danger_ore_one_direction.
Release - 2021-07-25 - 8cf3c54
Merge pull request #1223 from grilledham/danger_ore_coal Add danger ore patches.
Release - 2021-07-05 - eba606c
release/2021-07-05-eba606c Crowdin sync 2021-07-05 (#1222)
Release - 2021-06-26 - 4bfd414
Merge pull request #1221 from grilledham/mod-log-script-kicks Report script kicks and bans to moderation-log channel.
Release - 2021-06-17 - 9de94d3
Merge pull request #1220 from Refactorio/local-spelling-error Fixed english locale
Release - 2021-06-17 - 3b72c49
Updated outpost pollution to spawn at map centre not at outposts No one likes or uses the pollution multiplier feature I added. Feedback suggests that it spawning at outposts makes the cause too obvious, so people complain about it. And it requires that outposts have to be defended. Yet, people still complain crash site is too easy. By moving the pollution spawning to the centre of the base the effect of more outposts is spread over the whole base and will trigger more attacks, but will challenge the whole base defences rather than just a single outpost.