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Ghost snow layers with WWOO Datapack (William Wythers' Overhauled Overworld) #445

@xSaVageAU

Description

@xSaVageAU

Describe the bug
I've come across a visual bug/incompatibility when using c2me with wwoo.
In frozen ocean biomes you can see floating "ghost snow" past the servers simulation distance. It is especially noticable if you set a low simulation distance and have a higher render distance.

To Reproduce
Steps to reproduce the behavior:

  1. Use C2ME with William Wythers' Overhauled Overworld
  2. Set a low Simulation Distance (as low as it can go. 5?)
  3. Set the Render Distance much higher. (10-12 or more)
  4. Go to a Frozen Ocean biome and see floating flat "ghost snow" past your simulation distance.
  5. It disappears when you get closer to it (loaded in your simulation distance)

Expected behavior
You should not see "ghost snow" floating.

Screenshots
Image

Runtime info (please complete the following information):

  • OS: Windows 11
  • Minecraft version: 1.21.5
  • Mod version: c2me-fabric-mc1.21.5-0.3.4+alpha.0.20

Other mods
fabric-api-0.126.0+1.21.5

William Wythers' Overhauled Overworld v2.5.0 (Datapack)

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.

Additional context
I will also be notifying the WWOO developer of this in their discord.

This seems to only happen with C2ME and WWOO paired together. It doesn't happen when pairing C2ME with other worldgen mods/datapacks, and it doesn't happen with WWOO when you remove C2ME.

The behavior of this bug seems oddly similar to the mushroom bug in #336, but this seems isolated to C2ME + WWOO.

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