Releases: RelativityMC/C2ME-fabric
0.3.3+beta.1
C2ME Preview channel 0.3.3+beta.1 for Minecraft 1.21.5 is released
The second release cycle for 1.21.5.
Changelog:
- perf: enabled-by-default filterFluidPostProcessing
massively reduces the server thread overhead when flying over oceans and flooded caves - new: implements FabricMC/fabric#4541
- fix: correct failfast behavior in
Util
0.3.2
C2ME 0.3.2 for Minecraft 1.21.5 is released
Basically a port to 1.21.5.
Changelog:
- build: port to 1.21.5
- change: remove extends in
MixinNbtList - change: call
server.onChunkLoadFailurefor failures - fix: workarounds CaffeineMC/sodium#3065
0.3.2+rc.1
C2ME Preview channel 0.3.2+rc.1 for Minecraft 1.21.5 is released
Changelog:
- fix: workarounds CaffeineMC/sodium#3065
0.3.2+beta.1
C2ME Preview channel 0.3.2+beta.1 for Minecraft 1.21.5 is released
Changelog:
- build: port to 1.21.5
- change: remove extends in
MixinNbtList - change: call
server.onChunkLoadFailurefor failures
0.3.1.3
C2ME 0.3.1.3 for Minecraft 1.21.4 is released
Changelog:
- fix: properly map simulation distance to vanilla map
- fix: block non-block-ticking chunks from ticking block entities
- fix: full lithium 0.14.5+ compatibility
- fix: ensure item is nonnull
- fix: dfc issues with some worldgen datapacks
0.3.1.2+rc.1
C2ME Preview channel 0.3.1.2+rc.1 for Minecraft 1.21.4 is released
A small batch of updates for stable release users.
Changelog:
- fix: properly map simulation distance to vanilla map
- fix: block non-block-ticking chunks from ticking block entities
- fix: full lithium 0.14.5+ compatibility
- fix: ensure item is nonnull
- fix: dfc issues with some worldgen datapacks
0.3.1.1
0.3.1.1+rc.1
C2ME Preview channel 0.3.1.1+rc.1 for Minecraft 1.21.4 is released
This release fixes a bug causing mobs in normal border chunks not being counted towards mobcaps. (#388)
0.3.1
C2ME 0.3.1 for Minecraft 1.21.4 is released
Brief changelog:
- new: scalable no-tick view distance, allowing 300+ render distances
Also heavily increased the loading speed of no-tick chunks. - new: basic deadlock debugging facilities
- new: strict detection for scheduled tick access
- perf: turn fluid postprocessing into scheduled tick
- perf: allow unloading to be cancelled
- fix: lighting desync with notickvd
- fix: sync block entities when postprocessed
- fix: ghost mushroom outside of simulation distance, again
- fix: handle reentrance in
ServerEntityManager#unloadChunks - fix: prevent stalling when syncing player tickets
0.3.1+rc.1
C2ME Preview channel 0.3.1+rc.1 for Minecraft 1.21.4 is released
The first release candidate for 1.21.4, fixing a critical bug.
Changelog:
- fix: handle reentrance in ServerEntityManager#unloadChunks