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Some sort of player desync when teleporting? #85

@vgskye

Description

@vgskye

(originally ChloeTax/hexxytest3#148)

Describe the bug
When teleporting far, sometimes your movement gets all Weird(see below)

To Reproduce
Steps to reproduce the behavior:

  1. Teleport to a faraway location, preferably near another player for testing
  2. See that:
  • To the other player, you aren't shown as moving
  • Server-side velocity changes using mods do not work

(this is weirdly unreliable to reproduce! only some setups trigger it and only sometimes)

Expected behavior
Nothing of note regarding server-side velocity changes happen and you are seen as moving to the other player.

Screenshots

Runtime info (please complete the following information):

  • OS: Linux amd64
  • Minecraft version: 1.20.1
  • Mod version: 0.2.0+beta.7.102
  • Mod branch: (fill this if you are not using the default ver branches)

Crash reports / logs
This generates no log messages and isn't a crash, so irrelevant

Other mods
This was tested on a modpack(packwiz repo linked above), exact isolation.... would be good but I'm a bit tired rn so I'll do that later(apparently doesn't happen with Just VMP though)

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.

Additional context
Seems to be particularly visible when teleporting multiple times in a single tick to another player. Disabling the use_optimized_entity_tracking option seems to fix it.

Possibly related to/is the same issue as #73?

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