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Bruce Cherniak
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Update CHANGELOG and README
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CHANGELOG.md

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Version History
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### Changes in OSPRay Studio v0.12.0
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- Compatible with OSPRay release v2.11.0
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- Features and Improvements
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- glTF VDB volume loading support - via custom reference link extension node
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- Enhancement to the wavelet slice generator for much larger dataset generation
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- Add command line option to save final image when GUI exits (github request)
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- Add transform node "visible" boolean to permit hiding entire hierarchies
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- Overhaul the plugins/CMakeLists.txt to allow plugins that exist outside
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repository
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- Loading glTF files will now only print INFO messages with the
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`--optVerboseImporter` option.
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- Change camera back to DefaultCamera on update so as not to overwrite scene
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cameras
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<br><br>
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- Cleanup and bug fixes:
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- Eliminate crash when there is no camera in an empty scene
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- Fix Intel ICX Compiler build
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- Updated all 3rd party dependencies
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- Remove strict dependency on openGL for non-UI plugins and app modes
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- Major refactor of functional units for more code reuse
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- Load raw volumes as binary, closes
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(https://github.com/ospray/ospray_studio/issues/20)
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- Fix --denoiser command line for GUI mode
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(https://github.com/ospray/ospray_studio/issues/21)
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- Allow longer than 64 character save image filenames to accommodate full path name.
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### Changes in OSPRay Studio v0.11.1
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- Compatible with OSPRay release v2.10.0

README.md

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# OSPRay Studio
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This is release v0.12.0 (devel) of Intel® OSPRay Studio. It is released under the
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This is release v0.12.0 of Intel® OSPRay Studio. It is released under the
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Apache 2.0 license.
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Visit [**OSPRay Studio**](http://www.ospray.org/ospray_studio)
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### Required dependencies
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- [CMake](https://www.cmake.org) (v3.15+) and any C++14 compiler
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- Intel [OSPRay](https://www.github.com/ospray/ospray) (v2.10.0) and its
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- Intel [OSPRay](https://www.github.com/ospray/ospray) (v2.11.0) and its
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dependencies - OSPRay Studio builds on top of OSPRay. Instructions on
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building OSPRay are provided
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[here](http://www.ospray.org/downloads.html#building-and-finding-ospray).
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OSPRay and OSPRay Studio have the following common dependencies which Studio
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can hence leverage from an OSPRay build.
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- Intel oneAPI Rendering Toolkit common library
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[rkcommon](https://www.github.com/ospray/rkcommon) (v1.10.0)
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[rkcommon](https://www.github.com/ospray/rkcommon) (v1.11.0)
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- Intel [Threading Building Blocks](https://www.threadingbuildingblocks.org/)
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- OpenGL and [GLFW](https://www.glfw.org) (v3.3.4) - for the windowing environment
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- OpenGL and [GLFW](https://www.glfw.org) (v3.3.8) - for the windowing environment
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### Optional Dependencies

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