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1 | 1 | Version History
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2 | 2 | ---------------
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3 | 3 |
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| 4 | +### Changes in OSPRay Studio v0.12.0 |
| 5 | + |
| 6 | +- Compatible with OSPRay release v2.11.0 |
| 7 | + |
| 8 | +- Features and Improvements |
| 9 | + - glTF VDB volume loading support - via custom reference link extension node |
| 10 | + - Enhancement to the wavelet slice generator for much larger dataset generation |
| 11 | + - Add command line option to save final image when GUI exits (github request) |
| 12 | + - Add transform node "visible" boolean to permit hiding entire hierarchies |
| 13 | + - Overhaul the plugins/CMakeLists.txt to allow plugins that exist outside |
| 14 | + repository |
| 15 | + - Loading glTF files will now only print INFO messages with the |
| 16 | + `--optVerboseImporter` option. |
| 17 | + - Change camera back to DefaultCamera on update so as not to overwrite scene |
| 18 | + cameras |
| 19 | +<br><br> |
| 20 | + |
| 21 | +- Cleanup and bug fixes: |
| 22 | + - Eliminate crash when there is no camera in an empty scene |
| 23 | + - Fix Intel ICX Compiler build |
| 24 | + - Updated all 3rd party dependencies |
| 25 | + - Remove strict dependency on openGL for non-UI plugins and app modes |
| 26 | + - Major refactor of functional units for more code reuse |
| 27 | + - Load raw volumes as binary, closes |
| 28 | + (https://github.com/ospray/ospray_studio/issues/20) |
| 29 | + - Fix --denoiser command line for GUI mode |
| 30 | + (https://github.com/ospray/ospray_studio/issues/21) |
| 31 | + - Allow longer than 64 character save image filenames to accommodate full path name. |
| 32 | + |
| 33 | + |
4 | 34 | ### Changes in OSPRay Studio v0.11.1
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5 | 35 |
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6 | 36 | - Compatible with OSPRay release v2.10.0
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