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A detail about camera behavior such as cameras getting parented to `nil`
when `Workspace.CurrentCamera` is set to another camera.
Current Roblox documentation lacks information about what happens when
multiple camera objects are present in Workspace and the CurrentCamera
property is changed to a different camera.
Cameras randomly being parented to `nil` might seem confusing and like
some kind of bug if you can't even find anything about it in the
documentation.
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Co-authored-by: IgnisRBX <[email protected]>
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