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Add description for unowned parts in network ownership (#1384)
## Changes <!-- Please summarize your changes. --> The network ownership article does not document what black debug visualization means, I have added documentation for that here. <!-- Please link to any applicable information (forum posts, bug reports, etc.). --> https://devforum.roblox.com/t/what-is-black-network-ownership/2872112 ## Checks By submitting your pull request for review, you agree to the following: - [ x ] This contribution was created in whole or in part by me, and I have the right to submit it under the terms of this repository's open source licenses. - [ x ] I understand and agree that this contribution and a record of it are public, maintained indefinitely, and may be redistributed under the terms of this repository's open source licenses. - [ x ] To the best of my knowledge, all proposed changes are accurate.
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content/en-us/physics/network-ownership.md

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@@ -89,6 +89,11 @@ To assist with network ownership debugging, Studio can render colored outlines a
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<td>(white/grey)</td>
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<td>Server or another client owns the part through either automatic network ownership or from explicit assignment through `Class.BasePart:SetNetworkOwner()|part:SetNetworkOwner()`.</td>
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</tr>
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<tr>
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<td><ColorSwatch value="rgb(0,0,0)" /></td>
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<td>(black)</td>
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<td>The part is owned by neither the server nor the client. Physics will not apply to this part.</td>
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</tr>
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</tbody>
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</table>
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