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fix All things drawn into the screen misplaced by one pixel too high(does not affect physics) #114

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Roukira opened this issue May 16, 2018 · 0 comments
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Roukira commented May 16, 2018

Only the main screen image is not affected by this (because it starts at 0).
This will be done by finally implementing the Renderer static class which will have a lot of functions to allow for easier rendering :

  • drawImage(Graphics 2D g, BufferedImage image, int posX, int posY)
  • drawString(...)
  • drawPixel(...)
  • drawLine(...)
  • many other draw methods
@Roukira Roukira added the bug Something isn't working label May 16, 2018
@Roukira Roukira changed the title fix All lemmings drawings misplaced by one pixel (does not affect physics) fix All things drawn into the screen misplaced by one pixel too high(does not affect physics) May 16, 2018
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