@@ -1191,44 +1191,46 @@ switch_int ($int0) {
11911191 case 66 :
11921192 return(71, agility_climb_6517, "Slayer Tower advanced spiked chain climb");
11931193 case 67 :
1194- return(72, agility_contortion_6516 , "Stronghold Slayer Cave narrow tunnel ");
1194+ return(71, agility_climb_6517 , "Gu'Tanoth wall climb<br> (after completing the Watchtower quest) ");
11951195 case 68 :
1196- return(73, agility_climb_6517 , "Troll Stronghold wall-climb ");
1196+ return(72, agility_contortion_6516 , "Stronghold Slayer Cave narrow tunnel ");
11971197 case 69 :
1198- return(73, agility_climb_6517, "Arceuus essence mine western descent ");
1198+ return(73, agility_climb_6517, "Troll Stronghold wall-climb ");
11991199 case 70 :
1200- return(74, agility_jump_6514 , "Lava Dragon Isle jump ");
1200+ return(73, agility_climb_6517 , "Arceuus essence mine western descent ");
12011201 case 71 :
1202- return(75 , agility_jump_6514, "Forthos Dungeon spiked blades jump");
1202+ return(74 , agility_jump_6514, "Lava Dragon Isle jump");
12031203 case 72 :
1204- return(75, agility_jump_6514, "Revenant cave jump (medium) ");
1204+ return(75, agility_jump_6514, "Forthos Dungeon spiked blades jump ");
12051205 case 73 :
1206- return(76 , agility_jump_6514, "Island crossing near Zul-Andra ");
1206+ return(75 , agility_jump_6514, "Revenant cave jump (medium) ");
12071207 case 74 :
1208- return(77 , agility_jump_6514, "Shilo Village river crossing ");
1208+ return(76 , agility_jump_6514, "Island crossing near Zul-Andra ");
12091209 case 75 :
1210- return(78, agility_contortion_6516 , "Iorwerth Dungeon northern shortcut ");
1210+ return(77, agility_jump_6514 , "Shilo Village river crossing ");
12111211 case 76 :
1212- return(79, agility_climb_6517 , "Kharazi Jungle vine climb<br> (with Legends' Guild access) ");
1212+ return(78, agility_contortion_6516 , "Iorwerth Dungeon northern shortcut ");
12131213 case 77 :
1214- return(80, agility_jump_6514 , "Taverley Dungeon spiked blades jump ");
1214+ return(79, agility_climb_6517 , "Kharazi Jungle vine climb<br> (with Legends' Guild access) ");
12151215 case 78 :
1216- return(81 , agility_jump_6514, "Fremennik Slayer Dungeon spiked blades jump");
1216+ return(80 , agility_jump_6514, "Taverley Dungeon spiked blades jump");
12171217 case 79 :
1218- return(82 , agility_jump_6514, "Lava Maze northern jump");
1218+ return(81 , agility_jump_6514, "Fremennik Slayer Dungeon spiked blades jump");
12191219 case 80 :
1220- return(83 , agility_jump_6514, "Brimhaven Dungeon eastern stepping stones ");
1220+ return(82 , agility_jump_6514, "Lava Maze northern jump ");
12211221 case 81 :
1222- return(84, agility_contortion_6516 , "Iorwerth Dungeon southern shortcut ");
1222+ return(83, agility_jump_6514 , "Brimhaven Dungeon eastern stepping stones ");
12231223 case 82 :
1224- return(85, agility_climb_6517 , "Elven overpass advanced cliffside scramble ");
1224+ return(84, agility_contortion_6516 , "Iorwerth Dungeon southern shortcut ");
12251225 case 83 :
1226- return(86, agility_contortion_6516 , "Kalphite Lair shortcut ");
1226+ return(85, agility_climb_6517 , "Elven overpass advanced cliffside scramble ");
12271227 case 84 :
1228- return(87, agility_climb_6517 , "Brimhaven Dungeon vine to baby green dragons ");
1228+ return(86, agility_contortion_6516 , "Kalphite Lair shortcut ");
12291229 case 85 :
1230- return(88, agility_contortion_6516 , "Karuulm Dungeon pipe ");
1230+ return(87, agility_climb_6517 , "Brimhaven Dungeon vine to baby green dragons ");
12311231 case 86 :
1232+ return(88, agility_contortion_6516, "Karuulm Dungeon pipe");
1233+ case 87 :
12321234 return(89, agility_jump_6514, "Revenant cave jump (hard)");
12331235 case default :
12341236 return(-1, null, "");
@@ -1754,7 +1756,7 @@ switch_int ($int0) {
17541756 return(49, lantern_lens_4542, "Bullseye lantern lens");
17551757 }
17561758 if ($int2 = 8) {
1757- return(87, light_orb_10973, "Dorgeshuun light orb");
1759+ return(87, light_orb_10973, "Dorgeshuun Memberslight orb");
17581760 }
17591761 return(-1, null, "");
17601762 case 5 :
@@ -4247,191 +4249,7 @@ switch_int ($int0) {
42474249 }
42484250 return(-1, null, "");
42494251 case 20 :
4250- if ($int1 = 0) {
4251- switch_int ($int2) {
4252- case 0 :
4253- return(5, crawling_hand_4133, "Crawling hands");
4254- case 1 :
4255- return(7, swamp_cave_bug_4521, "Cave bugs");
4256- case 2 :
4257- return(10, cave_crawler_4134, "Cave crawlers");
4258- case 3 :
4259- return(15, banshee_4135, "Banshees");
4260- case 4 :
4261- return(17, swamp_cave_slime_4520, "Cave slime");
4262- case 5 :
4263- return(20, rockslug_4136, "Rockslugs");
4264- case 6 :
4265- return(22, desert_lizard_6695, "Desert lizards");
4266- case 7 :
4267- return(25, cockatrice_4137, "Cockatrice");
4268- case 8 :
4269- return(30, pyrefiend_4138, "Pyrefiends");
4270- case 9 :
4271- return(32, mogre_6661, "Mogres");
4272- case 10 :
4273- return(33, swarm_7050, "Harpie bug swarms");
4274- case 11 :
4275- return(35, swamp_wallbeast_4519, "Wall beasts");
4276- case 12 :
4277- return(37, killerwatt_7160, "Killerwatts");
4278- case 13 :
4279- return(38, vyre_24702, "Vyres");
4280- case 14 :
4281- return(39, molanisk_10997, "Molanisks");
4282- case 15 :
4283- return(40, basilisk_4139, "Basilisks");
4284- case 16 :
4285- return(40, sea_snake_5089, "Sea snakes");
4286- case 17 :
4287- return(40, terror_dog_10591, "Terror dogs");
4288- case 18 :
4289- return(42, fever_spider_6709, "Fever spiders");
4290- case 19 :
4291- return(44, sulphur_lizard_23043, "Sulphur Lizards");
4292- case 20 :
4293- return(45, infernal_mage_4140, "Infernal mages");
4294- case 21 :
4295- return(47, brine_rat_11047, "Brine rats");
4296- case 22 :
4297- return(50, bloodveld_4141, "Bloodvelds");
4298- case 23 :
4299- return(52, jelly_4142, "Jellies");
4300- case 24 :
4301- return(55, turoth_4143, "Turoth");
4302- case 25 :
4303- return(57, mutated_zygomite_7420, "Mutated zygomites");
4304- case 26 :
4305- return(58, cave_horror_8900, "Cave horrors");
4306- case 27 :
4307- return(60, aberrant_spectre_4144, "Aberrant spectres");
4308- case 28 :
4309- return(60, basilisk_knight_24276, "Basilisk knights");
4310- case 29 :
4311- return(62, wyrm_23040, "Wyrms");
4312- case 30 :
4313- return(63, obj_11845, "Spiritual rangers");
4314- case 31 :
4315- return(65, dust_devil_4145, "Dust devils");
4316- case 32 :
4317- return(66, fossil_island_wyvern_21507, "Fossil Island wyverns");
4318- case 33 :
4319- return(68, obj_11846, "Spiritual warriors");
4320- case 34 :
4321- return(70, kurask_4146, "Kurask");
4322- case 35 :
4323- return(72, skeletal_wyvern_6811, "Skeletal wyverns");
4324- case 36 :
4325- return(75, gargoyle_4147, "Gargoyles");
4326- case 37 :
4327- return(77, brutal_black_dragon_21391, "Brutal black dragons");
4328- case 38 :
4329- return(80, nechryael_4148, "Nechryael");
4330- case 39 :
4331- return(82, fossil_island_wyvern_21508, "Ancient wyverns");
4332- case 40 :
4333- return(83, obj_11844, "Spiritual mages");
4334- case 41 :
4335- return(84, drake_23041, "Drakes");
4336- case 42 :
4337- return(85, abyssal_demon_4149, "Abyssal demons & sires");
4338- case 43 :
4339- return(87, cave_kraken_3272, "Cave kraken");
4340- case 44 :
4341- return(90, dark_beast_6637, "Dark beasts");
4342- case 45 :
4343- return(91, hellpuppy_13247, "Cerberus");
4344- case 46 :
4345- return(93, smoke_devil_5349, "Smoke devil");
4346- case 47 :
4347- return(95, hydra_23042, "Hydras");
4348- case default :
4349- return(-1, null, "");
4350- }
4351- }
4352- if ($int1 = 1) {
4353- switch_int ($int2) {
4354- case 0 :
4355- return(1, spiny_helmet_4551, "Spiny helmet<br> (with 5 Defence)");
4356- case 1 :
4357- return(1, rock_hammer_4162, "Rock hammer & Rock Thrownhammer");
4358- case 2 :
4359- return(1, reinforced_goggles_24942, "Reinforced Goggles");
4360- case 3 :
4361- return(10, facemask_4164, "Facemask");
4362- case 4 :
4363- return(15, earmuffs_4166, "Earmuffs");
4364- case 5 :
4365- return(25, mirror_shield_4156, "Mirror shield<br> (with 20 Defence)");
4366- case 6 :
4367- return(32, fishing_explosive_6660, "Fishing explosive");
4368- case 7 :
4369- return(33, lit_bug_lantern_7053, "Harpie bug lantern<br> (not a light source)");
4370- case 8 :
4371- return(35, witchwood_icon_8923, "Witchwood icon");
4372- case 9 :
4373- return(37, insulated_boots_7159, "Insulated boots");
4374- case 10 :
4375- return(39, slayer_bell_10952, "Slayer bell");
4376- case 11 :
4377- return(42, slayer_gloves_6720, "Slayer gloves");
4378- case 12 :
4379- return(44, boots_of_stone_23037, "Boots of Stone");
4380- case 13 :
4381- return(55, leaf_bladed_spear_4158, "Leaf-bladed spear and sword<br> (with 50 Attack)");
4382- case 14 :
4383- return(55, leaf_bladed_battleaxe_20727, "Leaf-bladed battleaxe<br> (with 65 Attack)");
4384- case 15 :
4385- return(55, broad_arrows_4150, "Broad arrows<br> (with 50 Ranged)");
4386- case 16 :
4387- return(55, broad_bolts_5_4296, "Broad bolts<br> (with 61 Ranged)");
4388- case 17 :
4389- return(55, slayers_staff_4170, "Slayer's staff<br> (with 50 Magic)");
4390- case 18 :
4391- return(55, slayers_staff_e_21255, "Slayer's staff (e)<br> (with 75 Magic)");
4392- case 19 :
4393- return(57, fungicide_spray_10_7421, "Fungicide spray");
4394- case 20 :
4395- return(60, nose_peg_4168, "Nose peg");
4396- case 21 :
4397- return(60, vs_shield_24266, "V's shield<br> (with 40 Defence)");
4398- case 22 :
4399- return(65, amethyst_broad_bolts_5_3902, "Amethyst broad bolts<br> (with 61 Ranged)");
4400- case default :
4401- return(-1, null, "");
4402- }
4403- }
4404- if ($int1 = 2) {
4405- if ($int2 = 0) {
4406- return(1, enchanted_gem_4155, "Wilderness master<br> (no requirements)");
4407- }
4408- if ($int2 = 1) {
4409- return(1, enchanted_gem_4155, "Draynor Village master<br> (after A Porcine of Interest)");
4410- }
4411- if ($int2 = 2) {
4412- return(1, enchanted_gem_4155, "Burthorpe master<br> (with level 3 combat)");
4413- }
4414- if ($int2 = 3) {
4415- return(1, enchanted_gem_4155, "Canifis master<br> (with level 20 combat)");
4416- }
4417- if ($int2 = 4) {
4418- return(1, enchanted_gem_4155, "Edgeville Dungeon master<br> (with level 40 combat)");
4419- }
4420- if ($int2 = 5) {
4421- return(1, enchanted_gem_4155, "Zanaris master<br> (with level 70 combat)");
4422- }
4423- if ($int2 = 6) {
4424- return(1, enchanted_gem_4155, "Mount Karuulm master<br> (with level 75 combat)");
4425- }
4426- if ($int2 = 7) {
4427- return(1, enchanted_gem_4155, "Gnome Stronghold master<br> (with level 85 combat)");
4428- }
4429- if ($int2 = 8) {
4430- return(50, enchanted_gem_4155, "Shilo Village master<br> (with level 100 combat)");
4431- }
4432- return(-1, null, "");
4433- }
4434- return(-1, null, "");
4252+ return(~script2743($int1, $int2));
44354253 case 21 :
44364254 if ($int1 = 0) {
44374255 if ($int2 = 0) {
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