44#include " GenUtil.hpp"
55#include " imgui.h"
66#include " ../lib/bStream/bstream.h"
7- #include " ImGuiFileDialog/ImGuiFileDialog .h"
7+ #include " ImGuiFileDialog.h"
88#include " io/CollisionIO.hpp"
99#include < thread>
1010#include < mutex>
@@ -108,7 +108,7 @@ void LMapCollisionDOMNode::RenderDetailsUI(float dt)
108108 ImGui::SameLine ();
109109 LUIUtility::RenderTextInput (" ##matPropertyLadder" , &mMatColProp [" Ladder" ]);
110110 LUIUtility::RenderTooltip (" Name of material property with ladder flag. Unused." );
111-
111+
112112 ImGui::Text (" IgnorePointer" );
113113 ImGui::SameLine ();
114114 LUIUtility::RenderTextInput (" ##matPropertyIgnorePointer" , &mMatColProp [" IgnorePointer" ]);
@@ -138,7 +138,7 @@ void LMapCollisionDOMNode::RenderDetailsUI(float dt)
138138 ImGui::Spinner (" ##loadmapSpinner" , 5 .0f , 2 , col);
139139 ImGui::SameLine ();
140140 ImGui::Text (" Importing Obj Collision..." );
141-
141+
142142 importLock.lock ();
143143 if (isImportingCol == false ){
144144 LGenUtility::Log << " [BooldozerEditor]: Joining Import Thread" << std::endl;
@@ -162,7 +162,7 @@ void LMapCollisionDOMNode::RenderDetailsUI(float dt)
162162
163163 bStream::CMemoryStream colStream (colFile->GetData (), colFile->GetSize (), bStream::Endianess::Big, bStream::OpenMode::In);
164164 Load (&colStream);
165-
165+
166166 LEditorScene::SetDirty ();
167167
168168 }
@@ -175,7 +175,7 @@ void LMapCollisionDOMNode::RenderDetailsUI(float dt)
175175 importLock.unlock ();
176176
177177 importModelThread = std::thread (&LMapCollisionDOMNode::ImportObj, std::ref (*this ), path);
178-
178+
179179 ImGui::OpenPopup (" Importing Obj" );
180180
181181 }
@@ -188,7 +188,7 @@ bool LMapCollisionDOMNode::Load(bStream::CMemoryStream* stream)
188188 mModel .mVertices .clear ();
189189 mModel .mNormals .clear ();
190190 mModel .mTriangles .clear ();
191-
191+
192192 mGridScale = glm::vec3 (stream->readFloat (), stream->readFloat (), stream->readFloat ());
193193 mMinBounds = glm::vec3 (stream->readFloat (), stream->readFloat (), stream->readFloat ());
194194 mAxisLengths = glm::vec3 (stream->readFloat (), stream->readFloat (), stream->readFloat ());
@@ -198,7 +198,7 @@ bool LMapCollisionDOMNode::Load(bStream::CMemoryStream* stream)
198198 uint32_t triangleDataOffset = stream->readUInt32 ();
199199 uint32_t triangleGroupOffset = stream->readUInt32 ();
200200 uint32_t gridIndexOffset = stream->readUInt32 ();
201-
201+
202202 // duplicated for some reason
203203 gridIndexOffset = stream->readUInt32 ();
204204
@@ -210,7 +210,7 @@ bool LMapCollisionDOMNode::Load(bStream::CMemoryStream* stream)
210210 {
211211 mModel .mVertices .push_back (glm::vec3 (stream->readFloat (), stream->readFloat (), stream->readFloat ()));
212212 }
213-
213+
214214 stream->seek (normalDataOffset);
215215 for (size_t i = 0 ; i < (triangleDataOffset - normalDataOffset) / 0x0C ; i++)
216216 {
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