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Issue Description
I am facing a rendering issue with the SceneView library on certain older Android smartphones, specifically observed on an LG G6 running Android 9. The problem manifests as an excessively elevated perception of light, resulting in an inconsistent rendering of my 3D model. This issue is not present on newer smartphones.
Code Snippet for light
Problem Details
Upon closer inspection, I have noticed that the rendering inconsistency is more pronounced on devices with outdated specifications, such as the LG G6. The issue persists despite employing a consistent codebase and rendering parameters across various devices.
Additional Context
Affected Device: LG G6
Android Version: 9
Screenshots


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