Releases: SigmundGranaas/forgero
Releases · SigmundGranaas/forgero
v0.9.5
What's Changed
- Fixed bugs where Gem effects were stuck at level 1
- Fixed bug where damage upgrades affected tools negatively
Full Changelog: v0.9.3...v0.9.5
v0.9.3
What's Changed
- 🚑️ Fix bug where all minerals are open to any player ever. by @identithree in #177
New Contributors
- @identithree made their first contribution in #177
Full Changelog: v0.9.2...v0.9.3
v0.9.2
v0.9.1
What's Changed
- 1.18.2-0.9.1 Mythicmetals & alloygery optimzations by @SigmundGranaas in #170
Full Changelog: v0.9.0...v0.9.1
v0.9.0
What's Changed
- Schematic improvements by @SigmundGranaas in #149
Full Changelog: v0.9.0-pre-3...v0.9.0
v0.8.7-beta
- Fixed a bug where rouge texture identifiers would create an IndexOutOfboundExeption
v0.8.6-beta
Full Changelog: v0.8.5-beta...v0.8.6-beta
- Fixed crash with fabric api v0.56
v0.8.5-beta
Removed unecessary entrypoint from Forgero via ARRP
v0.9.0-pre-3
Full Changelog: v0.9.0-pre-1...v0.9.0-pre-3
Changelog 0.9.0-pre-2
Forgero Beta release - THIS RELEASE WILL CRASH IF USED ON SAVES WITH EARLIER FORGERO VERSIONS
- Reworked identifier element from _ to -, to make it possible to use _ in resource names, like dark_oak
- Updated all recipes to new identifiers
- Updated Icon for group tab
- Added translations for all schematics
- Made most schematics not unique
- Added saber blade
- Added knife
- Added broad sword
- added tachi
- Added tsubi binding
- Added short sword blade
- Added kimiri binding
- Reworked schematic Schema, to make textures and registered items more configurable
v0.9.0-pre-1
Full Changelog: v0.8.4-beta...v0.9.0-pre-1
- Reworked identifier element from _ to -, to make it possible to use _ in resource names, like dark_oak
- Added saber blade
- Added short sword blade
- Added kimiri binding
- Reworked schematic Schema, to make textures and registered items more configurable