This repository was archived by the owner on Aug 22, 2018. It is now read-only.

Description
The AddGameSystem call specifies a ProfilingKey as the KeyValuePair.Value while the Remove call specifies null as the value; therefore the item doesn't get removed.
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var key = new KeyValuePair<IUpdateable, ProfilingKey>(updateableSystem, null); |
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var key = new KeyValuePair<IDrawable, ProfilingKey>(drawableSystem, null); |