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NWA: fix typo for platform detection, not sure why this happen?
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devices/emunetworkaccessfactory.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -204,7 +204,7 @@ void EmuNetworkAccessFactory::onClientReadyRead()
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sDebug() << "Chck current core" << info.deviceName << clientInfos[client].deviceName;
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if (rep.isValid && rep.isAscii)
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{
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if (rep["plateform"] == "SNES")
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if (rep["platform"] == "SNES")
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checkSuccess(client);
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else
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checkFailed(client, Error::DeviceError::DE_EMUNWA_GAME_LOADED_NO_SNES);

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