Within the @hitmiss trigger, the MESSAGE function doesn't work, nor does SRC.MESSAGE.
SYSMESSAGE works normally.
ON=@HitMiss
//<ARGO> = The weapon being used (can be nothing, if fists are used).
//<I> = The character doing the hitting.
//<SRC> = The character who was missed.
SRC.MESSAGE @,,1 miss!
MESSAGE @,,1 miss!
SYSMESSAGE @,,1 You missed the attack on <SRC.NAME>!
RETURN 0
Afraid it could be on all combat triggers, I tested it on the @hit trigger and it worked correctly, the messages appeared over the respective heads (Player and NPC)
ON=@Hit
SRC.MESSAGE The character being hit.
MESSAGE The character doing the hitting.
