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Description
Height is not always taken from tiledata. The item from the picture got 5 height in tiledata and 20 ingame.
It affect to statics from map as well.
I believe it is cos height of duped items are taken from original item.
Causes many walls to be bigger than they really are. Or maybe even to be windows.
Did not test if it happens with during canseelos() but I believe it does.
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