Skip to content
This repository was archived by the owner on Sep 22, 2021. It is now read-only.
This repository was archived by the owner on Sep 22, 2021. It is now read-only.

m_Collision.m_vecMins gets incorrect values for func_hostage_rescue entities #163

Open
@JimmyWoodhouse

Description

@JimmyWoodhouse

Inside of DemoParser.cs:

SendTableParser.FindByName("CCSPlayerResource").OnNewEntity += (s1, newResource) => {
        newResource.Entity.FindProperty("m_hostageRescueX.000").DataRecivedDontUse += (s1, center) => ...

seems to get the X value for the center point of func_hostage_rescue entities correctly (same for Y and Z).

However,

SendTableParser.FindByName("CBaseTrigger").OnNewEntity += (s1, newResource) => {
        newResource.Entity.FindProperty("m_Collision.m_vecMins").VectorRecived += (s2, vector) => {
		trigger.Min = vector.Value;
	};

seems to provide incorrect location values in vector.Value that do not match the entity's values and they do not even seem to correspond to other entities, moreso just a random place in the void.

This seems to work perfectly fine for func_bomb_target entities, and only seems to be an issue for func_hostage_rescue entities.

Could you advise? Thanks

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions